Full notes
Full Wings of Vi update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Wings of Vi changes
Small quality life changes and bug fixes.
End-game cutscene is now skippable.
Azurel platforms soul collision fix.
Charrer in library replaced with a conving.
The attack hitbox now instantly rotates, instead of having a transition. The visual will stay the same.
Vale cave distortion wall moved slightly.
Can't melee fogwalls anymore.
Dark Annihilator is now correctly shaking on all difficulties.
Post-Amethyst dialogue in the village skippable.
Fixed issue where you would attack and shoot at the same time in the vale.
Underworld portal fixes.
Twin Orc portal colission fixes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
