Full notes
Full Windhelm update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- Balance
- UI and audio
Beta Update 1.5.2
RELEASE DATE: Monday, June 12th
Update Size: ~790.5 MB
NEW FEATURES:
Water is now swimmable Stamina now drains properly depending on actions (Jumping, Running, Rolling) Added New Inventory Character View Added custom trigger box for stating location name and songs to play in specific areas Added Custom NPCs Added custom path tracing system for NPCs Partially added dialogue system for NPCs Added NPC Jobs, Names Generator Fixed Player States being Messed up Added Footstep Sounds for all walking areas Added Custom Stamina Wheel Added UE5 Logo to game start Added NorwinLabs Logo to game start Added Detail to WaterfallRise Fixed player location saving in saved games Added Custom door component that can be opened Fixed Audio playing while the game is paused Fixed dropping Items bug Added money system (Herons)
SMALL CHANGES:
Improved Dev Workflow Updated UI elements Added 2nd layer of clouds to Overworld Updated Game Launching Photos
CHANGES TO COME:
Fully Fledged Gliding/Flying System Flying Animal(s)
*Alpha-Testers, Patreon Donors, and Kickstarter Supporters will have access to this update
Source
Changelog.gg summarizes and formats this update. How we read updates.
