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Steam News28 April 20262mo ago

Wildgate Patch Notes - April 28

A new patch for Wildgate is now available! To share your feedback, join our official Discord server. To report bugs, visit our Bug Report portal. For technical or troubleshooting assistance, submit a help request.

Full notes

Full Wildgate update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes6 additions12 changes3 removals
  • Gameplay
  • Server
  • Store
  • Balance
  • Maps
  • Fixes
addedA new patch for Wildgate is now available!
changedTo share your feedback, join our official Discord server .
changed✨ PATCH HIGHLIGHTS- UPDATED GAME MODE: TREASURE HUNT
added✨ PATCH HIGHLIGHTSThis revamped mode now includes five updated Reach Zones which scale in difficulty; each zone features new (or improved) enemy AI ships, its own set of dedicated missions that can be completed for chips, as well as a new mode-specific item type called “tomes”
added✨ PATCH HIGHLIGHTSCollect chips to unlock perks and cosmetics from a brand new Treasure Hunt Starlog 21 ship upgrades (which can only be used in Treasure Hunt and Explore the Reach modes) 47 cosmetics (which can be used in all modes)
addedNEW STARLOG: EXPANSEIncludes 3 new prospector perks and 95 cosmetics
Foam Sprayer Increased time before reload5s8sFoam Sprayer Increased time before reload increased, buffFoam Sprayer Increased time before reload to 8s (was 5s) Increased DPS8090Foam Sprayer Increased time before reload to 8s (was 5s) Increased DPS increased, bufftime after taking damage before passive health regen kicks in8s16stime after taking damage before passive health regen kicks in increased, buff

A new patch for Wildgate is now available!

Read below to learn about the latest changes. 🎉

Check out our Patch 1.5 Preview for details. ⬇️

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✨ PATCH HIGHLIGHTS

-- UPDATED GAME MODE: TREASURE HUNT

  • The Treasure Hunt game mode has undergone a major revamp with the goal of providing a more progression-focused PvEvP experience that can be enjoyed solo or as a group

  • This revamped mode now includes five updated Reach Zones which scale in difficulty; each zone features new (or improved) enemy AI ships, its own set of dedicated missions that can be completed for chips, as well as a new mode-specific item type called “tomes”

  • Collect chips to unlock perks and cosmetics from a brand new Treasure Hunt Starlog

    • 21 ship upgrades (which can only be used in Treasure Hunt and Explore the Reach modes)

    • 47 cosmetics (which can be used in all modes)

  • Collect tomes to unlock additional Reach Zones in Treasure Hunt:

    • Vortex Wilds (unlocked by default)

    • Cryonic Rift

    • Dead Worlds

    • Gloam Expanse

    • Vortex Deeps

NEW STARLOG: EXPANSE

  • Includes 3 new prospector perks and 95 cosmetics

⚖️ BALANCE UPDATES

-- GAME MODES

  • Explore the Reach

    • Reworked slightly

    • Now features the “Vortex Wilds” zone from the revamped Treasure Hunt game mode (but includes AI only, no enemy player crews; does not drop tomes)

  • Artifact Brawl

    • Removed “Fast Gate”and “Lava Epics” hazards

    • Removed Laser Rams and Mine Layers from Ancient Relic loot table

    • Adjusted loot tables so that loot rooms will no longer spawn only one type of item

    • Adjusted spawn rules for Gate, Vault, Monolith, Obelisk, and Orbs to be more central on the map, making it easier for all crews to have a chance at high tier loot

PROSPECTORS

  • All prospector health has been buffed by at least 50%

    • Adrian

      • Now 150 (was 100)

    • Charlie

      • Now 150 (was 100)

      • No longer heals in energy fields (Fire Asteroid, Cosmic Storms, Radiation, Shock Field), but does not take damage from them

    • Ion

      • Now 180 (was 120)

    • Kae

      • Now 150 (was 100)

    • Mophs

      • Now 120 (was 80)

    • Sal

      • Now 180 (was 120)

    • Sammo

      • Now 200 (was 130)

    • Venture

      • Now 150 (was 100)

SHIPS

  • Outlaw

    • Total number of active ship fires will no longer cap at 10; however, base resistance against fire damage has been increased

  • Solo Outlaw

    • Total number of active ship fires will no longer cap at 10; however, base resistance against fire damage has been increased

    • Added an AI gunner for the rear turret

WEAPONS

  • AIM-e

    • Fired projectiles will now more aggressively track targets

EQUIPMENT

  • Foam Sprayer

    • Increased time before reload to 8s (was 5s)

    • Increased DPS to 90 (was 80)

    • Slightly increased cone width

PERKS

  • Sal Inventor

    • No longer provides better items when salvaging as Sal

    • Now allows Sal’s multitool repair beam to bounce to three targets

  • Sammo Defender

    • No longer revives Sammo faster when on your own ship

    • Now allows Sammo to regen health faster when on your own ship

  • Engineering

    • No longer provides a flat 10% multitool repair speed bonus

    • Now provides a +50% multitool repair speed for engines and turrets only

COMBAT

  • Increased the time after taking damage before passive health regen kicks in to 16s (was 8s)

    • For non-Venture players:

      • If you’re on your own ship, this time is reduced by 4s

      • If you’re on a small crew, this time is reduced by 4s

    • For Venture players:

      • If you’re in space, this time is reduced by 4s

      • If you’re on a small crew, this time is reduced by 4s

🌱 QUALITY OF LIFE IMPROVEMENTS

--

  • Added custom lobby browser

    • In addition to being able to join private custom lobbies via direct invites from the social tab or with an invite code, players can now also browse for and join public lobbies via the custom lobby browser

  • Improved inventory screen

    • Available in all game modes, players can now view ship inventory while in a match, along with active daily, weekly, and game mode-specific missions

✅ BUG FIXES

--

  • Fixed a bug where Kinetic Shield Generators would not drop

  • Fixed a bug that caused AI ships to drop too much Ice when destroyed

  • Fixed a bug with both the 2-Player and Solo Outlaw ships that caused a starboard hardpoint location to act as though it was a forward hardpoint location

  • Increased the distance at which deployed drones from the Defense Drone hardpoint can be seen

  • Laser Drills now move more quickly when escorted by more players

Source

Steam News / 28 April 2026

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