Full notes
Full Wildcard update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
Wildcard changes
- Competitivemode
Today, we’re sharing an important update regarding the future of Wildcard.
We will be officially shutting down multiplayer operations.
This wasn’t an easy decision. Wildcard became something special because of all of you. From early playtests to full competitive seasons in Early Access, you pushed the game further than we ever expected, by breaking systems, refining strategies, and showing up to compete day after day. While multiplayer operations are coming to a close, the Wildcard IP, Champions, Summons, game systems and mechanics remain as a solid foundation for whatever comes next.
The competitive scene is what really stood out. The grind, the adaptation, the intensity. That only happens because of a community that genuinely cares.
To everyone who competed fairly, supported others, created content, and stuck with us through everything, THANK YOU!
Even if we never fully solved Locke being everywhere or Gane doing Gane things, you all made it worth it.
You gave this game life, the matches, rivalries, and moments won’t be forgotten and you carry that same energy forward and maybe a little less Locke.
— The Wildcard Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
