Wild West Pioneers
Steam News 26 February 20262mo ago

February 26: Patch

Fixed a bug where all undiscovered locations on the world map became visible after loading an early save file. Fixed a bug in which trees cut down in a previous game session remained missing in subsequent sessions Fixed…

Update log

Full Wild West Pioneers update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

10 fixes0 additions0 changes0 removals
  • Maps
  • Fixes
fixedFixed a bug where all undiscovered locations on the world map became visible after loading an early save file.
fixedFixed a bug in which trees cut down in a previous game session remained missing in subsequent sessions
fixedFixed a bug where moving a building did not immediately update its road connection
fixedFixed a bug where agent models disappeared when zoomed out
fixedFixed a bug where the mouse cursor disappeared randomly
fixedFixed a bug that caused a black screen to appear when returning from the world map to the settlement
  • Fixed a bug where all undiscovered locations on the world map became visible after loading an early save file.

  • Fixed a bug in which trees cut down in a previous game session remained missing in subsequent sessions

  • Fixed a bug where moving a building did not immediately update its road connection

  • Fixed a bug where agent models disappeared when zoomed out

  • Fixed a bug where the mouse cursor disappeared randomly

  • Fixed a bug that caused a black screen to appear when returning from the world map to the settlement

  • Fixed a bug where loading a save did not regenerate pathfinding, causing some buildings to lose road connections

  • Fixed a bug where ESC did not open the pause menu after upgrading a building

  • Fixed a bug that caused the inability to cancel the first building placement (RMB / ESC not exiting build mode)

  • Fixed a bug that caused the “Send Expedition” button to disappear incorrectly

Source

Steam News / 26 February 2026

Open original