HomeGamesUpdatesPricingMethodology
Steam News26 February 20266mo ago

February 26: Patch

Fixed a bug where all undiscovered locations on the world map became visible after loading an early save file.

Full notes

Full Wild West Pioneers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes0 additions0 changes0 removals
  • Maps
  • Fixes
  • Gameplay
  • UI and audio
fixedFixed a bug where all undiscovered locations on the world map became visible after loading an early save file.
fixedFixed a bug in which trees cut down in a previous game session remained missing in subsequent sessions
fixedFixed a bug where moving a building did not immediately update its road connection
fixedFixed a bug where agent models disappeared when zoomed out
fixedFixed a bug where the mouse cursor disappeared randomly
fixedFixed a bug that caused a black screen to appear when returning from the world map to the settlement

Wild West Pioneers changes

fixedFixed a bug where all undiscovered locations on the world map became visible after loading an early save file.
fixedFixed a bug in which trees cut down in a previous game session remained missing in subsequent sessions
fixedFixed a bug where moving a building did not immediately update its road connection
fixedFixed a bug where agent models disappeared when zoomed out
fixedFixed a bug where the mouse cursor disappeared randomly
  • Fixed a bug where all undiscovered locations on the world map became visible after loading an early save file.

  • Fixed a bug in which trees cut down in a previous game session remained missing in subsequent sessions

  • Fixed a bug where moving a building did not immediately update its road connection

  • Fixed a bug where agent models disappeared when zoomed out

  • Fixed a bug where the mouse cursor disappeared randomly

  • Fixed a bug that caused a black screen to appear when returning from the world map to the settlement

  • Fixed a bug where loading a save did not regenerate pathfinding, causing some buildings to lose road connections

  • Fixed a bug where ESC did not open the pause menu after upgrading a building

  • Fixed a bug that caused the inability to cancel the first building placement (RMB / ESC not exiting build mode)

  • Fixed a bug that caused the “Send Expedition” button to disappear incorrectly

Source

Steam News / 26 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.