In this update4
Full notes
Full Wild Terra 2: New Lands update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Wild Terra 2: New Lands changes
In this update, we added item buy orders (auction-like purchasing), crafting for experience books (with improvements), a combat log, chat and popup message settings, and much more.
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Thank you very much for your activity, feedback, and support. Thanks to you, the game gets better with every update!
Update 2.6.423 Changelog
Item Buy Orders:
Added a new building: Place for buyers.
Added the ability to buy items through buy orders, similar to the auction. - For now, buy orders are not available for quality items, books, equipment, pets, decor, or animals.
Chat, Combat Log, and Popup Messages:
Added combat log output to a separate chat tab.
Added chat settings.
Added 3 additional in-combat floating text filters in game settings: other players’ abilities, ignore/resist messages, and applied effect info.
Filtering settings were separated in the menu and renamed for better clarity.
Experience Books:
A new item, Book Ink, is now sold by the city librarian.
Added the ability to create stronger experience books from weaker ones. - The new book gets a random skill and quality from the books used in crafting.
Reduced use time for all experience books from 5 to 2 sec.
Increased experience bonuses:, Notes: from 10% to 20%, Diary: from 20% to 30% (now requires skill level 20+), Journal: from 30% to 50% (now requires skill level 30+).
__Bug Fixes and Other Changes:__
- Increased durability of toolsStone cutting tools: 400 -> 1000, Jeweler's tools: 600 -> 1000, Engineer's tools: 800 -> 1000. *Repair price per 1 durability remains the same, but total repair cost is higher due to increased durability.*
In the Naturalist's Journal, sections Gathering and Woodcutting now show organ drop chance, similar to Hunting.
Guild coin buffs now stack by duration when applied multiple times.
In the guild window, Online is now highlighted in green, and labels for Experience / Offline (days) were added.
Increased guild window width to prevent text overlap.
In the guild window, player list is now sorted by role in descending order, with the leader first.
On the minimap, your guild members are now shown in yellow (previously green, which blended with friend list color).
Updated the ignore list management icon in chat.
Fixed a boss eye-effect issue where aggro stopped working after the effect ended.
Fixed an issue where rare loot could drop from the Mad Necromancer at the cemetery.
Fixed animation issues for some new character skills.
Fixed several rare auction-related issues.
Fixed an issue in the Grim story quest on the starting island where the Headman's diary was not highlighted.
Source
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