In this update3
Full notes
Full Wild Terra 2: New Lands update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Store
- Balance
- Gameplay
Wild Terra 2: New Lands changes
The Easter event has officially ended. In this update, we’ve reduced dungeon difficulty, increased rewards, and lowered poison effectiveness on non-Witcher weapons.
Get Wild Terra 2 and packs: https://wildterra2.com/
Wild Terra 2 on Steam: https://store.steampowered.com/app/1134700/
Thank you very much for your activity, feedback, and support. Thanks to you, the game gets better with every update!
Update 2.6.428 Changelog
The Easter event has concluded.
Reduced the chance for monsters in high-difficulty dungeons to apply negative effects.
Weakened some defensive abilities of monsters in high-difficulty dungeons.
Decreased health by 10% for all monsters level 20 and above (except bosses). Cave Spiders received an additional health reduction.
Slightly reduced the health multiplier from dungeon difficulty.
Reduced the loot gap between low and high difficulties by increasing rewards on lower difficulties.
Slightly increased loot quantity in solo dungeons on high difficulties.
Poison effectiveness on non-Witcher weapons is now reduced to 85%.
Source
Changelog.gg summarizes and formats this update. How we read updates.
