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Steam News25 November 20257mo ago

Dev Update – Slower Progress as I Move Forward Solo

Hello everyone, I want to share an important update regarding the development of Wild Planet and what you can expect in the coming months. As some of you may have noticed, progress has been slower recently.

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Full Wild Planet update

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Hello everyone,

What changed

0 fixes7 additions7 changes0 removals
  • Maps
  • Gameplay
  • Store
  • Events
changedAbout the September UpdateOne of the biomes may see a temporary slowdown in development.
addedAbout the September UpdateMy main objective for the next major update is to bring high-impact, meaningful new content:
changedSwamp Biome (Main Focus)The Swamp biome is actually quite advanced already:
changedSwamp Biome (Main Focus)The entire layout is done.
addedSwamp Biome (Main Focus)New systems like poison damage and poison-resistant armor are nearly balanced.
addedSwamp Biome (Main Focus)New creatures are implemented and currently being polished.

I want to share an important update regarding the development of Wild Planet and what you can expect in the coming months.

As some of you may have noticed, progress has been slower recently. That’s because most of the original team had to step away from the project some needed stable work, others lost motivation over time. I am now mostly solo on Wild Planet, working on it part-time, which naturally makes development more challenging and slower.

Despite this, I’m still fully committed to bringing the game forward. Wild Planet is not abandoned and i will finish what i started.

About the September Update

I will still try to deliver as much as I promised for September, but being solo now means I need to prioritize carefully. Some features will arrive later than originally planned. For example:

  • Level 3 workbenches will be postponed to a future patch.

  • One of the biomes may see a temporary slowdown in development.

My main objective for the next major update is to bring high-impact, meaningful new content:

Swamp Biome (Main Focus)

The Swamp biome is actually quite advanced already:

  • The entire layout is done.

  • New systems like poison damage and poison-resistant armor are nearly balanced.

  • New creatures are implemented and currently being polished.

  • I’m mostly waiting for the final 3D models to come in.

Spaceport Area – New Field Biome

The Spaceport sub-region of a new field biome north of the map is progressing well:

  • Layout is complete

  • Population and environmental details are being added

  • Still missing some “juice” and final touches, but the core is there

World Puzzles & Short Missions

A new type of interactive quests, short missions, and small puzzles will be spread across the world. They’re taking shape nicely and should add more things to do during exploration.

NPC Town Improvements

The NPC village is also receiving significant updates:

  • Quests

  • Shops and more items

  • Additional interactions This area will feel much more alive than before.

Christmas Event

If time allows, I’ll also try to bring a small new Christmas event for december.

Achievements

The achievements that weren’t working properly are on my to-do list for the upcoming patch as well.

I’m sorry for the silence and the slow progress lately there have been a lot of changes, as you can probably imagine. Thank you so much for your patience, your messages, and your continued support. Even solo and part-time, I will keep pushing Wild Planet toward a solid and meaningful 1.0 release.

More news soon, Vlad

Source

Steam News / 25 November 2025

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