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Steam News22 September 20259mo ago

Roadmap & Upcoming Update

Hello Explorers, It’s been a while since our last update, and we wanted to share some honest news with you about the state of Wild Planet and where we’re headed next.

Full notes

Full Wild Planet update

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Repeated intro

Hello Explorers,

What changed

0 fixes4 additions2 changes1 removal
  • Maps
  • Gameplay
  • Events
removedAs part of this rescope, we’ve had to make some tough choices: three biomes that were initially planned are now removed from the roadmap. The final game will feature six biomes in total still plenty of variety and exploration, but with a tighter focus that allows us to polish each one properly.
addedWe are also reworking and removing some features that didn’t quite fit, while adding new systems and mechanics that should make the overall gameplay smoother, more rewarding, and fun. Our goal is quality over quantity, and this adjustment will help us reach that.
addedWe know news has been sparse lately, and we’re sorry for the silence. We didn’t want to share half-formed promises instead, we’ve been preparing for the next update, which we want to bring with proper new content you can actually play and enjoy.
addedTier 3 Technology & Benches – early sketches and WIP models for advanced crafting stations, unlocking new possibilities in late-game progression.
changedBiome Research & Maps – refining the identity, resources, and exploration flow of the 6 final biomes.
addedNew Dungeons – we’re designing deeper, more atmospheric dungeons with unique challenges, rewards, and lore pieces to uncover.

Wild Planet changes

removedAs part of this rescope, we’ve had to make some tough choices: three biomes that were initially planned are now removed from the roadmap. The final game will feature six biomes in total still plenty of variety and exploration, but with a tighter focus that allows us to polish each one properly.
addedWe are also reworking and removing some features that didn’t quite fit, while adding new systems and mechanics that should make the overall gameplay smoother, more rewarding, and fun. Our goal is quality over quantity, and this adjustment will help us reach that.
addedWe know news has been sparse lately, and we’re sorry for the silence. We didn’t want to share half-formed promises instead, we’ve been preparing for the next update, which we want to bring with proper new content you can actually play and enjoy.
addedTier 3 Technology & Benches – early sketches and WIP models for advanced crafting stations, unlocking new possibilities in late-game progression.
changedBiome Research & Maps – refining the identity, resources, and exploration flow of the 6 final biomes.

It’s been a while since our last update, and we wanted to share some honest news with you about the state of Wild Planet and where we’re headed next.

Since the last patch, things have been a bit quieter on our side. The financial situation after losing our publishing partnership hasn’t been ideal, and it limited our ability to push development at full force. Despite this, we’ve kept working in the background and reshaping the project to ensure it stays sustainable while still delivering the core vision we believe in.

As part of this rescope, we’ve had to make some tough choices: three biomes that were initially planned are now removed from the roadmap. The final game will feature six biomes in total still plenty of variety and exploration, but with a tighter focus that allows us to polish each one properly.

We are also reworking and removing some features that didn’t quite fit, while adding new systems and mechanics that should make the overall gameplay smoother, more rewarding, and fun. Our goal is quality over quantity, and this adjustment will help us reach that.

We know news has been sparse lately, and we’re sorry for the silence. We didn’t want to share half-formed promises instead, we’ve been preparing for the next update, which we want to bring with proper new content you can actually play and enjoy.

To give you a better picture, here’s what’s coming up:

A general roadmap of the next phases of development is being polished and will be posted publicly for anyone interested.

A few sneak peeks into the upcoming content and systems we’re working on while preparing the next update, we’ve been working on a lot of concept art and prototypes

  • Tier 3 Technology & Benches – early sketches and WIP models for advanced crafting stations, unlocking new possibilities in late-game progression.

  • Base Building Concepts – experimenting with fresh structures and layouts to give more freedom and creativity when expanding your base.

  • Biome Research & Maps – refining the identity, resources, and exploration flow of the 6 final biomes.

  • New Dungeons – we’re designing deeper, more atmospheric dungeons with unique challenges, rewards, and lore pieces to uncover.

These are still in development, but we wanted to share a small glimpse at how the world and its systems are evolving behind the curtain.

Thank you so much for your patience and support. Wild Planet is still alive and moving forward just at a slightly different pace than we first envisioned. We can’t wait to show you more very soon.

Stay tuned,

The Wild Planet Team

Source

Steam News / 22 September 2025

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