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- Wild Omission
Beta 1.2.0 - Creative Mode Update
Creative Mode DLC Creative Mode is now only accessible via the new Creative Mode DLC. However, that would be boring if that was all that changed with creative mode. So here's some exciting new improvements that have bee…
Patch notes5 changesGameplayBalance - Wild Omission
Beta 1.1.0
Camera Movement Bobbing This effect can be toggled in the settings under camera shake. Discontinuing Dedicated Server Because of its lack of use and immense upkeep on my end, I will be discontinuing the Wild Omission De…
Patch notes5 changesGameplayCompatibility - Wild Omission
Rollback to Beta 1.0.1
Earlier today I released Beta 1.0.2, It unfortunately had problems which caused old worlds to not be able to load. So for the time being I have rolled back to Beta 1.0.1. Let me know if there are any other issues via th…
Announcement1 changeCompatibility - Wild Omission
Beta 1.0.2 - Unreal Upgrade Testing
I have been updating Wild Omission to run on the latest version of Unreal Engine (5.7) it was running on 5.3 for a while, but that's becoming quite old. This update doesn't feature any major changes. I need to see if it…
Announcement - Wild Omission
Beta 1.0.1
Bug Fixes Fixed map UI getting stuck on the screen if the player dies with the map open.
Patch notes1 changeFixMaps - Wild Omission
New Tornadoes and Open Source | Beta 1.0.0
Open Source I wanted to get this out of the way first and foremost. I alone cannot sustain the development of Wild Omission. It's a huge project, and from modeling, to animating, to programming, it's unfortiounatly too…
Patch notes5 changesFixBalance - Wild Omission
Wild Omission is now Free To Play and Open Source!
Invite all your friends to come on and have fun.
Announcement - Wild Omission
Upcomming Pricing Changes and Open Source
Hello all, Wild Omission will soon become free to play and open source under the MIT license. My reasoning for this, is because I on my own have not been able to maintain the game on my own, and I also cannot justify co…
Patch notes1 changeCompatibility - Wild Omission
What's Next?
As many of you are aware. It has been a while since I last updated Wild Omission. There are many reasons for this, but I want to assure you that the game is not canceled, nor do I have any plans to abandon it. I have be…
Store7 changesGameplayWorkshop - Wild Omission
Alpha 1.6.3
Fixed Monsters not attacking properly.
Announcement1 changeFix - Wild Omission
Alpha 1.6.2
Fixed Multiplayer games having a max player limit of 0.
Announcement1 changeFix - Wild Omission
Touch Ups | Alpha 1.6.1
Introduction This update just improves things a bit. Nothing major. Next planned update will add clothing, and after that the game will enter beta. Soundtrack The Wild Omission OST is now available on steam. Small Chang…
Store8 changesFixCompatibility - Wild Omission
Wild Omission OST Out Now!
The Official Soundtrack for Wild Omission is now available for purchase on Steam.
Announcement1 changeGameplay - Wild Omission
One of the best updates so far | Alpha 1.6.0
Introduction This is kind of a major update... again.... Creative Mode You can set your world to be creative mode from the world menu. Do note that opening a world in creative mode will PERMANENTLY disable achievements…
Store8 changesMapsServer - Wild Omission
More Decorations | Alpha 1.5.3
Introduction This is kind of a major update... again.... but that feels kind of wrong to say. I have been working way to much lol. So here is another large update. Metal Shelves It's now possible to stack up boxes thank…
Store20 changesFixBalance - Wild Omission
Another Fix | Alpha 1.5.2
Changelist Rocket Launcher is now craftable. Rockets are now craftable. Whats Next Here is a list of some of my planned upcoming features. Let me know which ones you would like to see sooner than others, that will help…
Store6 changesBalanceMaps





