Full notes
Full Widle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Just wanted to share what I’ve been up to for the past two weeks. I spent my free time cleaning up the game logic I had sketched out so planting and growth now work more reliably. I also wrapped up all the basic sprites I needed, plant stages, soil textures and UI icons, and fixed those sprite size mix ups that made everything grow the wrong way.
Next on my list is adding menu buttons for planting and upgrades, wiring in music tracks to set the mood and building a settings menu so you can tweak volume and controls. Since I’m creating every sprite myself, every menu, every button, basically everything you see on screen, it takes time as I’m still learning, but I’m making steady progress one task at a time.
I also need to learn how to animate plant growth, watering and other functions so the game feels more alive but the more I sit here and think the more I can add to my list so, one thing at a time.
I've been keept busy, but momentum is good. I’ll share screenshots of the cleaned up logic and a short clip of the sprite transitions once they look right in another update. If you have any questions or ideas, please let me know and I’m genuinely excited to talk through the process.
Thanks for following along, stay tuned for more updates and let me know what you think!
Grey
Source
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