In this update2
Full notes
Full Wicked Seed update
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Repeated intro
Hey everyone!
What changed
- Gameplay
- Fixes
- Security
- Balance
- UI and audio
Wicked Seed changes
Another large download today, but I have made progress in separating assets to be able to patch code, items, enemy stats, etc. and have them be just a few MB. Having to touch level data still creates large download sizes, but I'm hopeful this should be the last download of this size. I appreciate everyone's patience as I work to improve this!
Let's go over the details of today's patch:
Adjustments
When loading a clear file you will now have he option to change the difficulty
Adjusted some of the wording for the Library puzzle and Armory access puzzle to better convey the hints at the solution
The reload action for the Shooting Range is now tied to the binding for combat reload
Pulled the camera back a bit in the shooting range and repositioned Ella so that more of the range is in view
Put in a fix for the reload animation at the shooting range sometimes not activating
Stalker's bestiary weakness exploit has been changed from killing it with a brutal attack to hitting it with a brutal attack
The Gluttonous Tick weakness amount to complete its bestiary entry has been reduced from 3 -> 1
You can now use Hot Coffee as long as both health and energy aren't full
After completing Chapter 2 you will now automatically receive Brutal Attack and Parry if you did not pick up the skill books earlier. Loading a saved game that is in at least Chapter 3 will retroactively receive these skills as well
The armor part Rush has been changed to grant the effect of Haste for the first 15 seconds of combat
Giant Skitterer stagger time slightly increased
Giant Skitterer stagger health slightly decreased
Fixes
Put in a potential fix for the screen flickering/automatic action queueing when opening the action menu in combat
Fixed an issue where the Dining Room encounter could be triggered from outside the room in the Manor on Despair
Fixed a collision issue on the bridge in the Spew section of the sewer
Picking up a stat boost item will now properly update the status UI immediate with the effects
Fixed an issue where saving multiple clear files would increase the NG+ incorrectly
Fixed an issue where the stamina bonus granted from the armor part Adrenaline was granted before consuming the stamina from the weapon attack
Fixed an issue where Vanguard was not working correctly
Fixed an issue where not all attributes were being raised from the Goddess armor part
Fixed an issue where the one time stat bonuses from certain Bestiary entries were not being applied correctly
Fixed an issue where loading a saved game in the manor after completing the Library puzzle did not properly reset the puzzle UI
Fixed an issue where dismissing the status menu and rapidly clicking on the header tabs could soft lock you by placing you in an invalid state
Fixed an issue where precision level 9 of the Bella Fortuna was awarding the wrong attack range
Thank you to all who have reported issues and suggested feedback! - Ryan
Source
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