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Steam News27 January 20265mo ago

Hotfix 2

Hey everyone! Another large download today, but I have made progress in separating assets to be able to patch code, items, enemy stats, etc. and have them be just a few MB.

In this update2

Full notes

Full Wicked Seed update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

12 fixes1 addition11 changes0 removals
  • Gameplay
  • Fixes
  • Security
  • Balance
  • UI and audio
changedAdjustmentsWhen loading a clear file you will now have he option to change the difficulty
changedAdjustmentsAdjusted some of the wording for the Library puzzle and Armory access puzzle to better convey the hints at the solution
changedAdjustmentsThe reload action for the Shooting Range is now tied to the binding for combat reload
changedAdjustmentsPut in a fix for the reload animation at the shooting range sometimes not activating
changedAdjustmentsStalker's bestiary weakness exploit has been changed from killing it with a brutal attack to hitting it with a brutal attack
changedAdjustmentsThe Gluttonous Tick weakness amount to complete its bestiary entry has been reduced from 3 -> 1
The Gluttonous Tick weakness amount to complete its bestiary entry31The Gluttonous Tick weakness amount to complete its bestiary entry decreased, nerf

Wicked Seed changes

changedWhen loading a clear file you will now have he option to change the difficulty
changedAdjusted some of the wording for the Library puzzle and Armory access puzzle to better convey the hints at the solution
changedThe reload action for the Shooting Range is now tied to the binding for combat reload
changedPut in a fix for the reload animation at the shooting range sometimes not activating
changedStalker's bestiary weakness exploit has been changed from killing it with a brutal attack to hitting it with a brutal attack

Another large download today, but I have made progress in separating assets to be able to patch code, items, enemy stats, etc. and have them be just a few MB. Having to touch level data still creates large download sizes, but I'm hopeful this should be the last download of this size. I appreciate everyone's patience as I work to improve this!

Let's go over the details of today's patch:

Adjustments

  • When loading a clear file you will now have he option to change the difficulty

  • Adjusted some of the wording for the Library puzzle and Armory access puzzle to better convey the hints at the solution

  • The reload action for the Shooting Range is now tied to the binding for combat reload

  • Pulled the camera back a bit in the shooting range and repositioned Ella so that more of the range is in view

  • Put in a fix for the reload animation at the shooting range sometimes not activating

  • Stalker's bestiary weakness exploit has been changed from killing it with a brutal attack to hitting it with a brutal attack

  • The Gluttonous Tick weakness amount to complete its bestiary entry has been reduced from 3 -> 1

  • You can now use Hot Coffee as long as both health and energy aren't full

  • After completing Chapter 2 you will now automatically receive Brutal Attack and Parry if you did not pick up the skill books earlier. Loading a saved game that is in at least Chapter 3 will retroactively receive these skills as well

  • The armor part Rush has been changed to grant the effect of Haste for the first 15 seconds of combat

  • Giant Skitterer stagger time slightly increased

  • Giant Skitterer stagger health slightly decreased

Fixes

  • Put in a potential fix for the screen flickering/automatic action queueing when opening the action menu in combat

  • Fixed an issue where the Dining Room encounter could be triggered from outside the room in the Manor on Despair

  • Fixed a collision issue on the bridge in the Spew section of the sewer

  • Picking up a stat boost item will now properly update the status UI immediate with the effects

  • Fixed an issue where saving multiple clear files would increase the NG+ incorrectly

  • Fixed an issue where the stamina bonus granted from the armor part Adrenaline was granted before consuming the stamina from the weapon attack

  • Fixed an issue where Vanguard was not working correctly

  • Fixed an issue where not all attributes were being raised from the Goddess armor part

  • Fixed an issue where the one time stat bonuses from certain Bestiary entries were not being applied correctly

  • Fixed an issue where loading a saved game in the manor after completing the Library puzzle did not properly reset the puzzle UI

  • Fixed an issue where dismissing the status menu and rapidly clicking on the header tabs could soft lock you by placing you in an invalid state

  • Fixed an issue where precision level 9 of the Bella Fortuna was awarding the wrong attack range

Thank you to all who have reported issues and suggested feedback! - Ryan

Source

Steam News / 27 January 2026

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