Full notes
Full Wicked Seed update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- UI and audio
Wicked Seed changes
Added an option under Gameplay to turn off the toggle for Attack All during combat. Since toggling this accidentally could have some negative impact on gameplay, the default setting for this will be off
The dismiss action can now be used to close out of the pause menuThis has been rolled back until more testing can be done. It was having conflicts with other menus in the pause menu.
When successfully launching the game and loading your save data, a new "session" backup save file will be created. In the event of a power outage or other unexpected closures of the game, this session data, while potentially outdated, can be used to recover save data in the event of data corruption
Fixed an issue where no button was given focus on the death screen
Adjusted the text for "Retry" on the death screen to "Return to camp" if you have died in The Pit
You can now open the pause menu during some interactive story sections
Source
Changelog.gg summarizes and formats this update. How we read updates.
