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Steam News20 May 201511y ago

Version 1.04 update

Why Am I Dead At Sea has just received a small update to deal with a few bugs and tweak the dialogue slightly. Below are the changes that are active with the newest version: Version 1.

Full notes

Full Why Am I Dead At Sea update

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What changed

3 fixes0 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
changedWhy Am I Dead At Sea has just received a small update to deal with a few bugs and tweak the dialogue slightly. Below are the changes that are active with the newest version:
changedVersion 1.04 changesWhen asking Paulo for advice on what to do, an additional option is available, which gives a much more concrete hint - rather than just the vague objective he previously gave.
fixedVersion 1.04 changesSeveral typos have been corrected.
fixedVersion 1.04 changesA visual bug with centering the text in the dialogue box has been fixed.
fixedVersion 1.04 changesSeveral visual bugs that occurred when playing the game in larger resolutions have been fixed: Darryl's ability now fills the entire screen Paulo's "spectral" text is centered Quella's mind-reading is centered Marcurio's mind-reading is centered Donovan's mind-reading is properly masked

Why Am I Dead At Sea has just received a small update to deal with a few bugs and tweak the dialogue slightly. Below are the changes that are active with the newest version:

Version 1.04 changes

  • When asking Paulo for advice on what to do, an additional option is available, which gives a much more concrete hint - rather than just the vague objective he previously gave.

  • Several typos have been corrected.

  • A visual bug with centering the text in the dialogue box has been fixed.

  • Several visual bugs that occurred when playing the game in larger resolutions have been fixed:

    • Darryl's ability now fills the entire screen

    • Paulo's "spectral" text is centered

    • Quella's mind-reading is centered

    • Marcurio's mind-reading is centered

    • Donovan's mind-reading is properly masked

Thanks for everyone's help and feedback!

Source

Steam News / 20 May 2015

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