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Steam News24 December 20256mo ago

Release_Ver_2.11.28 Updated!

Merry Christmas! To celebrate Christmas, all players who log in during the holiday period (December 24 – December 28) will receive the “Christmas Tree Nameplate”!

In this update3

Full notes

Full Who's Next? update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes4 additions4 changes0 removals
  • Store
  • Fixes
  • Balance
  • UI and audio
  • Gameplay
addedMerry Christmas!Additionally, during the Christmas holiday period (December 24 – December 28), players who play the game 3 or more times and return to the lobby will receive the [Rudolph] Pet , allowing you to experience the new upcoming cosmetic category: Pets, which will be added at official launch.
changedMerry Christmas!The [Rudolph] Pet is an event-limited reward and will not be sold in the regular shop in the future.
fixedBug FixesFixed an issue where the revival state of the Executioner did not end if the revenge target died due to reasons other than the Executioner after revival.
fixedBug FixesFixed an issue where the duration of the Executioner’s effect was applied differently across clients.
fixedBug FixesFixed an issue where the position and size of certain costumes appeared misaligned.
fixedBug FixesFixed an issue in KNOWLEDGE IS POWER / HAZE modes where certain soul patterns could not be selected after Headcrusher used [Mental Confusion].

Who's Next? changes

addedAdditionally, during the Christmas holiday period (December 24 – December 28), players who play the game 3 or more times and return to the lobby will receive the [Rudolph] Pet , allowing you to experience the new upcoming cosmetic category: Pets, which will be added at official launch.
changedThe [Rudolph] Pet is an event-limited reward and will not be sold in the regular shop in the future.
fixedFixed an issue where the revival state of the Executioner did not end if the revenge target died due to reasons other than the Executioner after revival.
fixedFixed an issue where the duration of the Executioner’s effect was applied differently across clients.
fixedFixed an issue where the position and size of certain costumes appeared misaligned.

Merry Christmas!

To celebrate Christmas, all players who log in during the holiday period (December 24 – December 28) will receive the “Christmas Tree Nameplate”!

Additionally, during the Christmas holiday period (December 24 – December 28), players who play the game 3 or more times and return to the lobby will receive the [Rudolph] Pet, allowing you to experience the new upcoming cosmetic category: Pets, which will be added at official launch.

The [Rudolph] Pet is an event-limited reward and will not be sold in the regular shop in the future.

Bug Fixes

  • Fixed an issue where the revival state of the Executioner did not end if the revenge target died due to reasons other than the Executioner after revival.

  • Fixed an issue where the duration of the Executioner’s effect was applied differently across clients.

  • Fixed an issue where the position and size of certain costumes appeared misaligned.

  • Fixed an issue in KNOWLEDGE IS POWER / HAZE modes where certain soul patterns could not be selected after Headcrusher used [Mental Confusion].

  • Fixed an issue where abnormal colors were applied when clicking buttons in the Deduction Notebook before all buttons appeared.

  • Fixed an issue where audio and settings data were reset upon restarting the game.

Adjustments

  • The UI structure for creating a room in the lobby has been updated. You can now configure and create rooms in the order of “Game Rules – Game Background – Detailed Settings.”

  • Some game rules are currently restricted from being created. These rules will be available in the official release.

  • When accessing the Shop or Inventory in the waiting room, the game will now automatically cancel the Ready status.

  • You can now enable [Click to Move] under Options – Controls.

  • A loading screen is now displayed during major data collection processes and at game start. Helpful gameplay tips will be shown during loading.

  • A summary video explaining the 13 souls of Who's Next? has been linked on the lobby banner. You can watch it on YouTube. Special thanks to [Setse] for granting permission to use the video.

  • Contributor names will now be displayed for ideas that were actually implemented into the game.

    • A contributor has been added for the tool [Snake Liquor]. Thank you to [PureunYoma (blueha****)] for your suggestion.

  • You can now enable [Anonymous Mode] in Soul Practice Mode. When enabled, the names of souls appearing in Practice Mode will be displayed randomly. Thank you to [Min A (mina_***)] for your suggestion.

Source

Steam News / 24 December 2025

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