Full notes
Full White Wall update
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What changed
- UI and audio
Extended Questline
Sibling Bond Added: Notification for: - Level Up -Quest complete/Started Fixed: audio music transition for end cutscene Added: Audio transition for a cutscene Edited: Credits Added: Dynamic Spawn Points for objects Fixed: Player Deaths Added: more explorable locations Added: footsteps Added: enemy fire audio Added: thirst bar and functionality Added: junk for random spawner Added: Thirst Added: Feature - Discoverable Locations Added: Additional Items for random Item Spawn Added: Removed boundaries for Open world demo (kept wall around tutorial Island)
Added
5 Achievements - Walk total distances -- 100 -- 1000 -- 2000 -- 3000 -- 5000 -- 10000
Source
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