What changed
1 fix1 addition0 changes0 removals
addedFeatures: - Added pickup items: Bullets (Random) - Building blocks for Multiplayer (Experimental) - Added stats for inventory Items, the stats are displayed in the inventory - Audio controls are more defined and control a wider variety of sounds
fixedBugs: - Fixed an issue where the enemy would start shooting you while you were loading on death or entering a building - Fixed some of the terminology used in shops/stores - Edited and evened out the economy in-game
White Wall changes
addedFeatures: - Added pickup items: Bullets (Random) - Building blocks for Multiplayer (Experimental) - Added stats for inventory Items, the stats are displayed in the inventory - Audio controls are more defined and control a wider variety of sounds
fixedBugs: - Fixed an issue where the enemy would start shooting you while you were loading on death or entering a building - Fixed some of the terminology used in shops/stores - Edited and evened out the economy in-game
Features: - Added pickup items: Bullets (Random) - Building blocks for Multiplayer (Experimental) - Added stats for inventory Items, the stats are displayed in the inventory - Audio controls are more defined and control a wider variety of sounds
Bugs: - Fixed an issue where the enemy would start shooting you while you were loading on death or entering a building - Fixed some of the terminology used in shops/stores - Edited and evened out the economy in-game