Full notes
Full Whispers of the Void update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
- Gameplay
Whispers of the Void changes
We’re sharing a new gameplay clip featuring our current VR space combat/dogfight sequence in Whispers of the Void (UE5).
In this update, we’ve been focusing on:
Ship handling & combat pacing (more responsive dogfights)
VFX readability under fast action (clearer hits, projectiles, and feedback)
Smoother motion for a more comfortable viewing experience
🎥 Watch the clip:
We’d love your feedback:
Does the combat feel readable at high speed?
What should we show next: more dogfights, different weapons, or a longer mission segment?
Thanks for supporting our Ukrainian indie team Steam post image
— ByOwls
Source
Changelog.gg summarizes and formats this update. How we read updates.
