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Steam News26 May 20251y ago

Update to Demo 5/26/2025 - Fixes

Greetings adventurers, We've been working hard on polishing the experience — here are the latest changes and additions: Added health system with wrist module display.

Full notes

Full Whispers of the Void update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings adventurers,

What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedAdded health system with wrist module display. - Added autosave and load functionality via the menu. - Added new ability and weapon form selection menus. - Introduced a new puzzle in the first room. - Implemented weak points for sword-wielding enemies. - Added crystals that block certain objects. - Added an audio archive with extra lore recordings. - Remote grab now works on climbing platforms. - Improved remote grab mechanics. - Adjusted shield activation behavior. - Updated interactions with Karus. - Reworked quest sequence inside the temple. - Tweaked final boss stage. - Changed flying AI behavior. - Autopilot now activates during planetary departure. - Updated visuals for the sandstorm. - Balanced the number of enemies in the temple. - Enhanced visual feedback for sound puzzle and ship lock during the boss fight. - Simplified climbing with an improved climbing assistant. - Refined tutorial prompts for better clarity.

Whispers of the Void changes

addedAdded health system with wrist module display. - Added autosave and load functionality via the menu. - Added new ability and weapon form selection menus. - Introduced a new puzzle in the first room. - Implemented weak points for sword-wielding enemies. - Added crystals that block certain objects. - Added an audio archive with extra lore recordings. - Remote grab now works on climbing platforms. - Improved remote grab mechanics. - Adjusted shield activation behavior. - Updated interactions with Karus. - Reworked quest sequence inside the temple. - Tweaked final boss stage. - Changed flying AI behavior. - Autopilot now activates during planetary departure. - Updated visuals for the sandstorm. - Balanced the number of enemies in the temple. - Enhanced visual feedback for sound puzzle and ship lock during the boss fight. - Simplified climbing with an improved climbing assistant. - Refined tutorial prompts for better clarity.

We've been working hard on polishing the experience — here are the latest changes and additions:

  • Added health system with wrist module display. - Added autosave and load functionality via the menu. - Added new ability and weapon form selection menus. - Introduced a new puzzle in the first room. - Implemented weak points for sword-wielding enemies. - Added crystals that block certain objects. - Added an audio archive with extra lore recordings. - Remote grab now works on climbing platforms. - Improved remote grab mechanics. - Adjusted shield activation behavior. - Updated interactions with Karus. - Reworked quest sequence inside the temple. - Tweaked final boss stage. - Changed flying AI behavior. - Autopilot now activates during planetary departure. - Updated visuals for the sandstorm. - Balanced the number of enemies in the temple. - Enhanced visual feedback for sound puzzle and ship lock during the boss fight. - Simplified climbing with an improved climbing assistant. - Refined tutorial prompts for better clarity.

Let us know if you spot any bugs or have ideas — we’re listening on Discord, Reddit, and beyond.

Best regards, ByOwls team

Source

Steam News / 26 May 2025

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