In this update7
Full notes
Full Werewolves Revenge update
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What changed
- UI and audio
- Gameplay
- Fixes
Werewolves Revenge changes
UI
The notepad will now stay pinned on screen if pinned.
Haven
Slightly reduced the size of the market area.
Added a small hidey hole near the market for nosey people.
Tavern
Moved a mysterious note.
Added a mysterious note or two.
Added a nice bottle of "Apple Juice" for everyone to enjoy :)
Dark
Role Changes
Parasite
It is now revealed that a player died to the Parasite when a player dies to the Parasite's attack.
Scout
Now learns of 2 Village roles that are not in play, instead of a single role of any faction.
Bug Fixes
Removed the self perish still showing on the Flame Keeper's ability.
Fixed the Mystic's ability not being passive.
The Vampire Hunter can now shoot on the first day.
Removed the ability for the host to spam Dice Roll or Flip Coin (looking at you Hydra).
The Blood Mage's corpse explosion can now only be used during Discussion, instead of at any point during the day.
Fixed "Lesser Evil" colour in text appearing very small!
Bottles can now be spun once again.
Source
Changelog.gg summarizes and formats this update. How we read updates.
