In this update10
Full notes
Full Werewolves Revenge update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
Werewolves Revenge changes
Fumbled
Player profile, character customization, and saved character sets save files are no longer encrypted. The encryption was to prevent people from manually editing save files to change their titles or customization to assets that they did not own.
A new system that checks ownership of items when save files are loaded has been implemented as a replacement.
An unfortunate side effect of this is that your current save files are now a fumbled mess. Your selected titles and profile colour will be reset when you open the game.
I have made a temporary change to character customization and saved sets to read encrypted files but to then save them as unencrypted. Important: Please change your character in some way, and save a new set. This will fix and future-proof your save files
Keywords
Added "Appear" as a keyword. Appear is used by quite a lot of roles already, it's now searchable and consistent.
Added "Guarantee" as a keyword. This one is more niche, but is now defined as "Prevent any manipulations from affecting an ability or target."
Play Screen
You can no longer see Private lobbies.
You can now only see Friends lobbies if you are friends with the lobby host.
Haven
One of the squirrels has moved across the water and has moved in to a tree near the cave. Please understand that they both still love you very much, but they have decided they can no longer live in the same oak tree. They will now be occupying separate sides of the map. This is a mutual decision and has nothing to do with how many times you chased them.
Gameplay systems
Implemented a system that allows for day-active abilities to display to specific players instead of all players.
Upgraded the role resource system to allow for resource gain growth, allowing for the amount of resources gained per night to increase as the game progresses.
Titles and colours earned through achievements are no longer received as items on steam. The game now evaluates your achievements when deciding which titles and colours you have instead. *Any titles or colours earned before this will be removed from your inventory the next time you open the game
Role Changes
Dark Set
Assassin
Removed
Thief
Slight Change
Now assumes their target's role AND faction. (I'm still mad about this Timmy)
Stalker
Rework
Ability replace with the ability of the Assassin.
Bug Fixes
Fixed a bug causing hosts to not be able to open a house's control panel by clicking 'use' on their role card.
Fixed a bug causing player notes to appear on top of the host role selection screen, blocking several buttons.
Fixed the Bard's "Spectacle" achievement being impossible to get after the bard rework.
Fixed a bug causing you to not receive the "Werewolf Attack" Achievement for killing a player with the Werewolf attack.
Source
Changelog.gg summarizes and formats this update. How we read updates.
