Full notes
Full We'reWolves update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
It's Late, but its Great
And no-one is watching the calendar. I worked all weekend instead of being a party animal (wolf). Enjoy :)
Patch Notes
Enhanced EXP Gems to reduce lag
EXP Gem animation can be turned off
Bloom, Explosion Opacity settings
Floating Text Opacity and On/Off Settings per area
New Run Animation!
Better Camera System!
Spawning back in lobby after death is no longer wonky!
And you will spawn back in the stronghold
Crouch, Dash, Werewolf indicators on main HUD
Fixed Some text around the UIs
Fixed the Butchers going under walls
A bunch of little things everywhere
Source
Changelog.gg summarizes and formats this update. How we read updates.
