HomeGamesUpdatesPricingMethodology
Steam News12 March 20242y ago

Weekend Update (Late!)

It's Late, but its Great And no-one is watching the calendar. I worked all weekend instead of being a party animal (wolf).

Full notes

Full We'reWolves update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition2 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
addedPatch NotesNew Run Animation!
removedPatch NotesSpawning back in lobby after death is no longer wonky!
changedPatch NotesAnd you will spawn back in the stronghold
changedPatch NotesCrouch, Dash, Werewolf indicators on main HUD
fixedPatch NotesFixed Some text around the UIs
fixedPatch NotesFixed the Butchers going under walls

It's Late, but its Great

And no-one is watching the calendar. I worked all weekend instead of being a party animal (wolf). Enjoy :)

Patch Notes

  • Enhanced EXP Gems to reduce lag

  • EXP Gem animation can be turned off

  • Bloom, Explosion Opacity settings

  • Floating Text Opacity and On/Off Settings per area

  • New Run Animation!

  • Better Camera System!

  • Spawning back in lobby after death is no longer wonky!

  • And you will spawn back in the stronghold

  • Crouch, Dash, Werewolf indicators on main HUD

  • Fixed Some text around the UIs

  • Fixed the Butchers going under walls

  • A bunch of little things everywhere

Source

Steam News / 12 March 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.