Full notes
Full We're Tethered Together update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
We're Tethered Together changes
Thank you for waiting! We've heard your requests to implement save file features. Due to limited tech support, they will currently only save the last level you loaded--no checkpoint data quite yet!
-Separated volume settings into SFX and Music -Added bloom toggle -Added file saving to continue in last loaded level (does not save checkpoints, starts at beginning of levels for now) -Confirmation of destructive action on the creation of new save files -Added a special little visual towards the end <3 -Minor bug fixes for player save data
We're working on a fix for the "getting stuck in walls" glitch, as well as the visual rope bug. Please be patient! You can report additional bugs to bunbungames.studio@gmail.com
Sincerely, BunBun Games :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
