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Steam News14 October 20232y ago

Patch 02 - Oct 14th

Official achievements added to the game - Added reverb to footsteps - Modified assets for eyes for more readability - Fixed bug where characters would slide if a box was placed between them - Added UI SFX (page noise fo

Full notes

Full We're Tethered Together update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedOfficial achievements added to the game - Added reverb to footsteps - Modified assets for eyes for more readability - Fixed bug where characters would slide if a box was placed between them - Added UI SFX (page noise for buttons) - Reduced friction on walls to make platforms easier to jump up to - Volume priority adjustments for UI and Enemy audio - Fixed resolution aspect for 16:10 - Resolved several z-layering issues - Updated cutscene timers & skipping - When replaying game, checkpoints reset properly and player is detached from partner when they should be - Munched several minor quality-of-life bugs

We're Tethered Together changes

fixedOfficial achievements added to the game - Added reverb to footsteps - Modified assets for eyes for more readability - Fixed bug where characters would slide if a box was placed between them - Added UI SFX (page noise for buttons) - Reduced friction on walls to make platforms easier to jump up to - Volume priority adjustments for UI and Enemy audio - Fixed resolution aspect for 16:10 - Resolved several z-layering issues - Updated cutscene timers & skipping - When replaying game, checkpoints reset properly and player is detached from partner when they should be - Munched several minor quality-of-life bugs
  • Official achievements added to the game - Added reverb to footsteps - Modified assets for eyes for more readability - Fixed bug where characters would slide if a box was placed between them - Added UI SFX (page noise for buttons) - Reduced friction on walls to make platforms easier to jump up to - Volume priority adjustments for UI and Enemy audio - Fixed resolution aspect for 16:10 - Resolved several z-layering issues - Updated cutscene timers & skipping - When replaying game, checkpoints reset properly and player is detached from partner when they should be - Munched several minor quality-of-life bugs

Source

Steam News / 14 October 2023

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