Full notes
Full Wendigo Blue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Workshop
- UI and audio
- Fixes
- Performance
Wendigo Blue changes
Thank you to everyone who has posted feedback and bug reports. This update is mostly fixes and a few changes. New content is on the way.
New
Option to set training projections to be immortal like the base training dummy.
Option to set training projections behavior hp threshold.
Changes
Duration of Cultist Summoner sattelite shield reduced.
Boss fight spawns moved further away from side room passages.
Base walk speed of player characters increased by 20%
Decay now also deals 10% of healing received as true damage.
Base duration of shatter, shock, and smite afflictions is increased.
Bleed recovers twice as fast when standing completely still.
Wingless Dragon D skill has a clearer FX trail leading to the teleport location.
Wingless Dragon D skill has slightly more hit stop granting more reaction time.
Ice Shieldmaiden projectile attack behavior changed.
Gear can now be unequipped.
Irena's hammer recall behaves more consistently.
Player one can manually toggle keyboard/gamepad in button configuration.
Bug Fixes
Fixed pause bug when checking move list during battle.
Janvier's quest progress has been reset to fix an unlocking bug.
Fixed bug that allowed True Dragon Driver to strike more than 10 times.
Fixed bug that made the Cultist Summoner immune to afflictions.
Fixed basic training triggering progress for Blue's combo trials.
Fixed various typos.
Fixed bug where enemies become invulnerable when knocked down while stunned.
Game over properly cancels dialogue scenes.
Fixed bug that ignored on-screen enemy cap during certain boss fights.
The run button now properly unbinds if bound to another action on controllers.
The text for Irena's soul art in the collection now matches the name in game.
Irena's Images in the move list were misattributed.
Fixed bug where explosion from Irena's hammer throw would cost 2 bullets.
Fixed bug where Irena could sometimes have multiple summoned revenants.
Fixed crash that occurs when completing the 5th stage with Janvier unlocked.
Hammer Recall was missing the skill requirement in its description text.
D.O.T. damage should no longer be able to kill players after defeating a boss.
D.O.T. damage handling changed to fix an issue with triggering boss phases.
Fixed bug where training mode input display option only worked in free training.
Fixed soft lock when the game tries to auto-pause on controller disconnects.
Fixed bug where the select previous trial button didn't work on controllers.
Fixed skill Trial display error when skills are maxed out.
Fixed crash that occurs when trying to assign your input device during a stage.
Fixed crash that occurs when trying to assign your input device during a stage.
Fixed bug preventing color unlock for 5000 kills.
Fixed bug incorrectly calculating progress for unlocking Irena's third color.
Training dummy crashes the game if you select the second Maogen (bear).
Crash on startup when offline.
Soft lock occurs if you abandon an invasion in the first stage with caravan unlocked.
Source
Changelog.gg summarizes and formats this update. How we read updates.
