Full notes
Full Wendigo Blue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
- Performance
Wendigo Blue changes
This is a small update patch that fixes a few bugs and includes a few balance changes. Thank you for the feedback and bug reports.
New
The final upgrade of weapons tempering now unlocks ascendant skills.
Unlocking weapons tempering now also requires one completed god hunt.
Changes
Reduced faery soul orb damage reduction from 50% to 25%.
The 3 base skills for all characters now also grant bonus hp.
God influence death penalty is removed from rookie difficulty and lower.
Grappler Class damage bonus is now doubled against bosses.
Mid-tier cultists have reduced move list in Act 1. (Wizard, Scoundrel, etc...)
Reduced the damage of cultist shieldmaidens' rapid stabs.
Armor granted by cultist shieldmaidens no longer degrades over time.
Executioner amulet first skill changed to +50% weapon damage to non-boss targets.
Bug Fixes
Fixed bug where Fajra's fire starter skill didn't properly apply bonus mag.
Fixed a crash that occurred when god influence exceeded lv 20.
Fixed bug where Yuichi's attacks during concerto didn't trigger against walls.
Various adjustments to the ninja amulet teleportation positioning.
Fixed Dr.Verner achievement bug.
Fixed god hunt gold bank transfer bug.
Source
Changelog.gg summarizes and formats this update. How we read updates.
