In this update3
Full notes
Full Wendigo Blue update
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What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Performance
Wendigo Blue changes
Wendigo Blue Version 0.02
New
Added aspect ratio setting to video options. (work in progress)
Steam cloud save support.
Option to select controller display glyphs. (PS / Xbox / Switch)
Move list was added to the pause menu when in combat or training.
Armor types tutorial added to basic training.
The second part of Loawnea's quest has been added.
Changes
Gilroy and Aenir's armor break potential increased.
Flow state doubles your armor break potential.
Boss base armor reduced when playing solo with ally NPC turned off.
Gravity on heavy and super-heavy weight class characters reduced slightly.
Aldaan's base atk power is slightly reduced.
Aldaan's base armor is reduced from 200 to 120.
Aldaan's vengeance claw attack damage is reduced.
Aldaan's attacks, while enraged, have a chance to inflict Shatter.
Aldaan's now has 3 Hp checkpoints down from 5.
Selem's glaive cooldown is shorter.
Selem now has 3 Hp checkpoints down from 5.
Voracious bracer now removes afflictions as well as generating mana.
Added images to armor section of the collection.
Adjusted heavy armor meter to more closely match the armor hit effect.
Alternate particle fx displays when healing is blocked by afflictions.
Pangen warriors only have one armor phase on Rookie difficulty and below.
Feral Siren base hp increased.
Gods now have a cooldown-limited escape from chained command grabs.
Bug Fixes
The LT and RB input display prompts are switched on Xinput controllers.
The ZL and R input display prompts are switched on switch controllers.
Fixed bleed chance from Berserker class not being correctly calculated.
Increased armor break missing from Berserker class description.
Steam screenshot button now works correctly.
Projection training tutorial would trigger before unlocked.
God influence tutorial no longer triggers in training mode.
Run button was missing from the button assignment menu.
Class selection now opens on release to prevent learning a class accidentally.
Fixed bug where NPC ally can sometimes appear in training mode.
Fixed bridge barricade bug that pulls the camera's attention during dialogue.
Fixed crash on start up if Steam overlay is disabled.
Fixed button to view alternate enemies in collection when using gamepad.
Fixed bug where skipping dialogue on your first god kill caused a soft lock.
Fixed crash that occurs when triggering ruiner rings mythic ability.
Fixed mythic viral ring spreading burn regardless of the attack element.
Fixed god lore display bug when clearing multiple invasions in a row.
Fixed schematics for soul orbs displaying incorrect spell power.
Added enemy variants that were missing from the targeted training list.
Fixed bug that prevented the tiger ring unlock from progressing.
The unlocking tip text for the Flame soul and Ember soul were swapped.
Fixed bug preventing unlocking a color with an S-ranked combo.
Fixed crash that would occur when receiving insight removed an enemy buff.
Fixed dodge and flow state properly contribute to combo style rating.
Fixed Feral Siren trying to guard (with no guard animation) instead of evading.
Fixed grabbing Batsoyo during his final attack made him become invulnerable.
Fixed incorrect scene plays after rescuing Bijou.
Source
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