Full notes
Full Welcome to Elderfield update
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What changed
- Fixes
- Performance
- Gameplay
- Balance
- Maps
Welcome to Elderfield changes
PATRONS CHANGELOG
Fixed Hardwood not producing paper in the Slicer
Fixed Wood not being useable in the Slicer
Fixed the Slicer giving Radiant Scales instead of Duskmelon Slices
Fixed Farmer Sven only accepting exact amounts of Dense Fertilizer Lv2
Fixed some fish item IDs being mixed up at the Campsite, causing some unusual catches
Made some changes to possibly stop some of the "Scope of: Null" crashes
NON-PATRONS CHANGELOG
Added a new mouse targeting system for combat. A new series of buttons will let mouse users switch and select targets (fixing the old janky system that didn't work a lot of the time due to overlapping enemies)
If there is only one enemy, it will now automatically be selected for your attack, reducing clicks required in combat
Enemy target cycling now works from left to right and vice-versa (rather than the order of the troop ID), making cycling through targets more intuitive
Cycling through enemy targets now loops continuously, so pressing right from the last enemy will loop back to the first
Streamlined the way most curses are applied in combat to speed things up (blessings will get the same treatment soon)
Added detailed info about curses to the combat log when they are applied , so non-mouse users can check their effects more easily
The book in Adrian's apartment now also shows discovered items, weapons, armor and skills
Added some extra checks to weather rolls to ensure that it will rain at least every 15 days, and storm at least every 30 days.
Fixed some misplaced wheat overlapping the Tax Man/Merchant
The two small Town South areas now show map markers in the right locations
Fixed some bugged snow showing up for some users
Fixed a bug where your storage contents would be sent to your inventory after some actions
Fixed Klaus showing the house upgrade option when exiting his menu, even when it isn't available yet
Source
Changelog.gg summarizes and formats this update. How we read updates.
