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- We Were Here Before
Hotfix v1.0.02
Fixed a silent error during .exe compilation that caused some of the shaders to not compile. No more ugly white box artifacts.
Announcement1 changeFix - We Were Here Before
Patch v1.0.01
Fix for buildings not being visible on the game board.
Announcement1 changeFix - We Were Here Before
One Month To Release - And What Is This Game?
With NextFest done, I want to take a few moments to reflect on the data, my beliefs, and why I've even made this thing in the first place. The first thing to know? WWHB is all about the story. To enjoy it, one has to ha…
Announcement - We Were Here Before
A Settlement You Cannot Save
A Settlement You Cannot Save We Were Here Before is coming to Steam Next Fest — here's what to expect, and what not to. We Were Here Before is a roguelite about a settlement you cannot save. That's not a difficulty warn…
Event7 changesBalancePerformance - We Were Here Before
Language Design as a Discrete Discipline
BUREAU OF FRONTIER SETTLEMENT ADMINISTRATION Inkdrift Development Notes — Filed: April 2026 Language Design as a Discrete Discipline On writing a game where the prose is the mechanic When you make a game that is almost…
Event14 changesUI/audio - We Were Here Before
Devlog #3 - WWHB Demo
Hello Bureaucrats, Today, I finally pushed the release button on a demo version of WWHB. For a narrative, your choices matter game, finding words to describe what you can expect has been hard. But then, I've spent twent…
Announcement1 changeUI/audio - We Were Here Before
Devlog #2
BUREAU OF FRONTIER SETTLEMENT ASSESSMENT & PROPOSAL DIVISION Office of Governor Briefing & Orientation Form 2-A — Procedural Briefing, Story Arc System Hello Bureaucrats, The Bureau has taken the time to formally put do…
Patch notes1 changeGameplay - We Were Here Before
PERSONNEL ONBOARDING, FIRST ISSUANCE
It's a pleasure to meet all of you potential new bureaucrats, and welcome to We Were Here Before. It's a game that has rattled around in my head for sometime, though as a solo developer it felt like it took forever to f…
Patch notes5 changesGameplayUI/audio


