Full notes
Full We Are the Universe update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- UI and audio
- Balance
We Are the Universe changes
Version 0.1.95
New Map - This is the first map post training/tutorial offering a full 20 waves and a larger playing area with several options for building your maze. And as usual all missions can be played in endless mode.
New Game Mechanic, Enemy Rage - If you block the path of an enemy with walls, they will become enraged. While enraged enemies can attack your fragile walls, which will also destroy anything attached to them like your valuable turrets.
New Enemy, Large Scorpion - Fast, high damage, and good health. Sounds pretty OP so watch out.
Many balance changes to progression, costs, and stats, plus many other minor fixes as the Early Access release date approaches.
Source
Changelog.gg summarizes and formats this update. How we read updates.
