Full notes
Full WaveLand update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
New Content:
Dark Worlds have been added! After collecting at least 4 Memory Gems you can access the Dark Worlds. Dark levels are alternate versions of each level. Where, instead of reaching a goal, you collect dark fragments that are scattered around. They contain extra hazards, new walls, and often have completely different routes. Check it out! 30 Dark levels added. You can now view dark runs from the leaderboards/profile menu. A new achievement has been added.
Platform QOL Changes:
You can no longer fall through platforms while dashing on them, unless it's angled directly down. You can no longer fall through platforms while in jumpsquat. You can no longer fall through platforms if you pressed jump and down on the same frame.
Bug Fixes:
Fixed dash storage. Fixed opening leaderboards while interacting with hub world stuff. Fixed level editor crash when you press cancel on a time input window.
Optimizations:
Various objects have been optimized. Particles setting has been renamed to graphics and now disables parallax scrolling and foliage jiggle when set as low. Particle count reduced even further when graphics is on low.
Source
Changelog.gg summarizes and formats this update. How we read updates.
