Full notes
Full Warped Universe update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Fixes
- Gameplay
- Performance
- Events
Warped Universe changes
New pylon maps for real time ground
Pylons now show the location of space they are in, as well as the state of construction progress across multiple gameplay maps. Get in there and help make space safe for our miners and discover new planets!
Art\\User Interface
Fix for incorrect planet description
Planets now more visually show how complete they are printed
Planet missions will now use the new map on the parts of planets that are complete to show that off sooner in the printing process.
Improved artifractal core table ui
Fixed cores/sparks filter in inventory
Fixed settings menu input on first open not showing Q,E or ESC
Fixed bug with system map sector tooltip
Gameplay
Fixed FOV reset bug on ground missions
Residuum special pick ups. Made highlight wash color gold, removed ring on space version that looks like Destructible residuum
Hopefully fixed DLSS frame gen, please let us know if you still have issues
Kamikazes will not self destruct within first 5 seconds of spawning
Difficulties are now unlocked by game genre (ie real time ground) when a mission is completed with no deaths
Difficulty 4 and 5 now have a number of lives cap of 10 and 5 and the mission will fail if you go over this amount. There is a UI element that displays the current lives remaining
Can upgrade sparks/cores, 5 of either to create 1 of the next higher rarity. That rarity must be unlocked in season progress or no upgrade choice is shown
Sparks can be converted to other spark types randomly. 5 sparks will roll another spark of the same rarity
Level capped 250 players will get a bonus 10% roll for warped rarity on all rewards
Sound
Ship sounds for brakes, reversal, strafe updated, and levels for drift
Residuum new music added
Pylon ambience sounds balanced and brought up. Also optimized various enemy, weapon and pylon ambience concurrency settings
Enemy ship sound and explosion attenuation adjustments, balancing
You now hear hit fx in space
Edit: Known issue. Newly unlocked difficulty levels do not show up until you restart client. We're working on a hotfix that will fix this.
Source
Changelog.gg summarizes and formats this update. How we read updates.
