Update log
Full Warped Universe update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Maps
- UI and audio
- Gameplay
- Balance
Season System Map Progression
Fixed an issue with the Season progressing too slowly. Super charged it for a bit to get it going, it will naturally slow down to expected progression after enough is unlocked.
Art/User Interface
Cloak LODs now properly have cloth physics
Added correct invisibility status icon
Gameplay
Fixed issue causing hang on black screen for some users on first run
Difficulty rewards have been updated to depend more on Residuum based bonuses than free bonuses. Descriptions updated as well.
Esc no longer skips portal-in sequence causing issues.
Mining residuum maps the asteroids no longer drop residuum
Mining maps added several more asteroids to find so players don’t run out.
Prismatic Refraction now correctly has a cooldown
Improved networking on Nexus Station
Enemy ships spawn slower in space to give a bit of a chance to catch your breath, head to your target locations before being attacked again.
In space all residuum drops from enemies also get markers to make it easier to find them.
You no longer have to get so close during the Station Tour missions to get to the next step.
Fixed a few holes in the station letting people get outside.
2nd psionic skill now fires on right bumper when using a game pad
Sound
Improved issue with Singularity Pulse Sound and system notification sound
Source
