Update log
Full Warped Universe update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Maps
- Fixes
- UI and audio
- Balance
- Performance
New build 303 is live:
Added some crates to the Facility Port Map to help with players getting stuck on how to get to the upper levels
Fixed cube showing under ship during fly in to RT space introduction
Fixed residuum mission collection asteroids not turning off physics on destroy
Changes to RTS pylon amount and location of ship spawns
Reworked the physics on the center objects in the TB Residuum map. Also moved some of them to make sure there are no gaps.
Fixed ship tail "none" icon in customization UI
Fixed intro video stretching incorrectly
Combat system updated to scale damage better from enemies
Changed RTG asteroid to no longer have a kill quest step
Fixed bug with cores showing default modifiers
Big performance pass on the asteroids in the RT space portion of introduction
Fixed start ship visuals
Added server/client compatible version check to verify correct client version
Improved introduction loading hitches, more work still to do
Matched interaction hold time to interaction animation time
Fixed crouch hint not going away when using gamepad
Fixed some gamepad icons in turnbased UI
Improved Kinetic weapon fx in all game modes
Improved Armor Piercing fx in TBS and RTS
Fixed ship trails and projectiles not hiding on hit
New ship wing fx
Source
