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Steam News2 July 20265d ago

DEVLOG: Updated Demo ahead of Early Access!

Hello SectorLords! Ahead of the Early Access release date, I am releasing an updated demo that incorporates all of the improved graphical UI/UX features that's in the EA release!

Full notes

Full Warp to Sector One update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello SectorLords! Ahead of the Early Access release date, I am releasing an updated demo that incorporates all of the improved graphical UI/UX features that's in the EA release! Hit the new MODE button in the Command Input bar and play around with the settings alongside the CRT settings until you get your own personal perfect '80s CRT experience! Now with additional monochrome green modes! Text size for the comm log has been increased and should look sharper as well as better formatting and placement of text (based on your feedback!), and I made all station parts spin the in the same direction (which is how it originally was until a friend pointed out that a spinning station needs an opposite spinning ring or parts to counteract the torque, so instead of remodelling the station I just selected parts of it to rotate in the opposite direction and yes it ended up looking wierd, but then another friend who works as an astrophysicist said actually that's not truly necessary, so ok, everything spins in the same direction now! :end rant) and you can see the new Ship Preview, Embassy, Colony Graphics, UI/UX improvements in the EA version and more! Early Access will be following soon!

What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedHello SectorLords! Ahead of the Early Access release date, I am releasing an updated demo that incorporates all of the improved graphical UI/UX features that's in the EA release! Hit the new MODE button in the Command Input bar and play around with the settings alongside the CRT settings until you get your own personal perfect '80s CRT experience! Now with additional monochrome green modes! Text size for the comm log has been increased and should look sharper as well as better formatting and placement of text (based on your feedback!), and I made all station parts spin the in the same direction (which is how it originally was until a friend pointed out that a spinning station needs an opposite spinning ring or parts to counteract the torque, so instead of remodelling the station I just selected parts of it to rotate in the opposite direction and yes it ended up looking wierd, but then another friend who works as an astrophysicist said actually that's not truly necessary, so ok, everything spins in the same direction now! :end rant) and you can see the new Ship Preview, Embassy, Colony Graphics, UI/UX improvements in the EA version and more! Early Access will be following soon!

Warp to Sector One changes

addedHello SectorLords! Ahead of the Early Access release date, I am releasing an updated demo that incorporates all of the improved graphical UI/UX features that's in the EA release! Hit the new MODE button in the Command Input bar and play around with the settings alongside the CRT settings until you get your own personal perfect '80s CRT experience! Now with additional monochrome green modes! Text size for the comm log has been increased and should look sharper as well as better formatting and placement of text (based on your feedback!), and I made all station parts spin the in the same direction (which is how it originally was until a friend pointed out that a spinning station needs an opposite spinning ring or parts to counteract the torque, so instead of remodelling the station I just selected parts of it to rotate in the opposite direction and yes it ended up looking wierd, but then another friend who works as an astrophysicist said actually that's not truly necessary, so ok, everything spins in the same direction now! :end rant) and you can see the new Ship Preview, Embassy, Colony Graphics, UI/UX improvements in the EA version and more! Early Access will be following soon!

Source

Steam News / 2 July 2026

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