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Steam News16 April 20262mo ago

v188908: Patch Notes

Artillery Rework For more details : Click Here for the DevBlog Artillery now has a 10s setup delay before firing and a 25s pack-up time after firing. Mortars have a reduced pack-up time of 15s.

Full notes

Full WARNO update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes6 additions8 changes2 removals
  • Gameplay
  • Balance
  • Fixes
  • Maps
  • Performance
addedArtillery ReworkArtillery now has a 10s setup delay before firing and a 25s pack-up time after firing. Mortars have a reduced pack-up time of 15s.
changedArtillery ReworkArtillery trajectories have been simplified and range as been standardized, changing the behavior of all artillery units. Minimum range has also been increased to avoid unnatural trajectory curves.
changedArtillery ReworkMortars now deal slightly more damage, with a larger splash radius and suppression radius.
addedArtillery ReworkHowitzers now have slightly reduced direct damage, but improved splash and suppression areas. Splash has been increased more for 105/122 mm guns, and the time between shots has been reduced to 5s, down from 6s.
changedArtillery ReworkHeavy MLRS (230 mm, 300 mm, etc.) now fire faster, with the interval between shots reduced from 2s to 1.5s.
changedArtillery ReworkNapalm damage has been adjusted: very effective against light armor, less effective against medium armor, and minimal against heavy armor.
) now fire faster, with the interval between shots2s1.5s) now fire faster, with the interval between shots decreased, nerfPlane gatling's reload time increased 0,250Plane gatling's reload time increased 0, decreased, buffVet 0 units - Stress recovery0.60.75Vet 0 units - Stress recovery increased, buff

Artillery Rework

  • For more details : Click Here for the DevBlog

  • Artillery now has a 10s setup delay before firing and a 25s pack-up time after firing. Mortars have a reduced pack-up time of 15s.

  • Artillery trajectories have been simplified and range as been standardized, changing the behavior of all artillery units. Minimum range has also been increased to avoid unnatural trajectory curves.

  • Range standardized:

  • Mortars : 3.5km / 5km / 6km / 8km / 18km (M240)

  • Howitzer : 10 km / 12.5km / 15km / 17.5km / 20km / 25km / 30km / 35km / 40km

  • MLRS : 3.5km / 6km / 8km / 10km / 15km / 20km / 30km / 50km

  • Mortars now deal slightly more damage, with a larger splash radius and suppression radius.

  • Howitzers now have slightly reduced direct damage, but improved splash and suppression areas. Splash has been increased more for 105/122 mm guns, and the time between shots has been reduced to 5s, down from 6s.

  • Heavy MLRS (230 mm, 300 mm, etc.) now fire faster, with the interval between shots reduced from 2s to 1.5s.

  • Napalm damage has been adjusted: very effective against light armor, less effective against medium armor, and minimal against heavy armor.

New features

  • New mechanics: Counter-Battery Radar,

  • New units added in that tole: SNAR-10 & VAB RATAC + existing GREEN ARCHER re-roled as such.

Code fixes

  • Fixed an issue in the multiplayer profile where divisions with overly long names could prevent the number of games from being displayed

  • Fixed an issue where towed artillery could sometimes get stuck when loading into their transports

  • Fixed an issue on several maps where units were not correctly using roads.

  • Fixed units with the Instructor trait being able to boost each other

  • Fixed the C.11 [RKT] aircraft being incorrectly classified as "air defense"

  • Fixed an issue where pressing "Enter" on the keyboard did not validate the number of units in a combat group.

  • The napalm effects and other effects (smoke, explosions, etc.) are now clearly visible in 10v10 and no longer disappear before the effect ends.

  • Improve the behavior of aircraft when diving so that they are sure to drop all their bomb

Modding

  • It’s now possible to activate multiple mods at the same time, as long as they don’t modify the same part of the game.

  • Fix for a crash that occurred when entering a lobby without having any deck (Autofill or creating one manually).

  • Fixed a crash that occurred when an aircraft was given a Sell order as it was leaving the world (e.g. after an evac order)

  • Fix a crash when using defenses in the armory

Generic

  • Shock trait range increased to 350 m.

  • Supply units can no longer gain veterancy.

  • Unlocked vet1 for 24th ID's NG units

  • Plane gatling's reload time increased 0,25 to 0,3

  • Vet 0 units - Stress recovery increased from 0.6 to 0.75 per second.

  • GSR / reconnaissance / jamming interactions have been reworked and fixed.

  • Amphibious unit speed has been adjusted and standardized (based on off-road speed), with differences depending on unit type: wheeled, tracked, or hovercraft.

Nato forces

    • AML-90 (TANK version) renamed AML-90 RESERVE

    • AML-90 RESERVEPrice decreased 50 to 45, trait Reservist added
    • AMX-30EM1 RECO.Price increased 95 to 105
    • CENTURION Mk.13 CMDL7A3 Accuracy increased 40% to 45%, L7A3 Stabilizer increased 20% to 25%, weapon M2HB added
    • CENTURION Mk.13L7A3 Accuracy increased 40% to 45%, L7A3 Stabilizer increased 20% to 25%, weapon M2HB added
    • CENTURION Mk.5/2L7A3 Accuracy increased 40% to 45%, L7A3 Stabilizer increased 20% to 25%
    • CVR(T) SCORPIONL23A1 reload time decreased 7.5 to 6.5
    • PARA. SCORPIONL23A1 reload time decreased 7.5 to 6.5
    • FV101 SCORPIONL23A1 reload time decreased 7.5 to 6.5
    • CHIEFTAIN MK. 1/4Base Availability decreased 9 to 6
    • LEOPARD 1V CMGPrice increased 120 to 130
    • LEOPARD 1VPrice increased 100 to 110
    • LEOPARD C1Price increased 110 to 115
    • LEOPARD C1 CPPrice increased 130 to 135
    • LEOPARD 1A5(BE)Price increased 115 to 125
    • LEOPARD 1A5(BE) PCPrice increased 135 to 145
    • PZ.BEF. LEOPARD 1A5Price increased 135 to 145
    • LEOPARD 1A5Price increased 115 to 125
    • LEOPARD 1(BE)Price increased 105 to 110
    • LEOPARD 1(BE) PCPrice increased 125 to 130
    • TPz GREEN ARCHERPrice increased 25 to 30, Base Availability decreased 4 to 3, Optics decreased Exceptional to Good
    • HUA.10 ARTILLADOBase Availability increased 4 to 6
    • A-6E INTRUDER [NPLM]Price decreased 230 to 200
    • MIRAGE 2000C RDI [AA]Price increased 210 to 215
    • MIRAGE 2000C RDM [AA2]Super 530F Accuracy increased 45% to 50%, Super 530F Stabilizer increased 45% to 50%
    • MIRAGE F1C-200Price increased 185 to 190, Super 530F Accuracy increased 45% to 50%, Super 530F Stabilizer increased 45% to 50%
    • C.14B [AA2]Price increased 195 to 200, Super 530F Accuracy increased 45% to 50%, Super 530F Stabilizer increased 45% to 50%
    • MIRAGE III E [AA]Price decreased 130 to 120
    • CSR-106Health points increased 2 to 3
    • M40A1Health points increased 2 to 3
    • N.G. M40A1Health points increased 2 to 3
    • CMDT PIONIERSBase Availability increased 2 to 3
    • PIONIER LDR.Base Availability increased 2 to 3
    • ZAPADORES MANDOBase Availability increased 2 to 3
    • ASSAULT PIONEERS LDR.Base Availability increased 2 to 3
    • CMDT GENDARMES MOBILESBase Availability increased 2 to 3
    • L6 WOMBATHealth points increased 2 to 3
    • CMDT AEROMOBILESBase Availability increased 2 to 3
    • AUTOMOTEUR AU 50 105MMBase Availability increased 3 to 4
    • FH155-1 155mmFH-70 reload time increased 53 to 62
    • L121 155mmFH-70 reload time increased 53 to 62
    • M198 155mm (CLGP)M198 reload time increased 53 to 62
    • M198 155mmM198 reload time increased 53 to 62
    • M109A3GA1Price increased 215 to 220
    • TOA-PM-81Side Armor decreased 2 to 1
    • N.G. M125 MORTARSide Armor decreased 2 to 1
    • M125 MORTARSide Armor decreased 2 to 1
    • MILITANT Mk.3Health points decreased 10 to 8
    • STOLLYHealth points decreased 10 to 8
    • BEDFORD MJ SUPPLYHealth points increased 5 to 8
    • BEDFORD TM SUPPLYHealth points decreased 10 to 8
    • C-3464 ABAS.Health points decreased 10 to 8
    • C-3464Health points decreased 10 to 8
    • HEMTTHealth points decreased 10 to 8
    • KANJPZ renamed HEIMAT. KANJPZ

    • SANTANA RASURASpeed increased 65 km/h to 90 km/h
    • SANTANA CSR-106Speed increased 60 km/h to 90 km/h
    • SANTANA PMSpeed increased 60 km/h to 90 km/h
    • ROVER YEOMANPrice decreased 30 to 25, weapon MAG replaced by L37A2
    • M113A1 MUN.weapon smoke launcher added
    • M113A3Price increased 20 to 25, weapon smoke launcher added
    • MLVW SUPPLYHealth points increased 5 to 8
    • M35 SUPPLYHealth points increased 5 to 8
    • MAN KAT 6x6 MUN.Health points increased 5 to 8
    • ROVER 101FCHealth points decreased 8 to 6
    • ROVER 101FC SUPPLYHealth points increased 5 to 6
    • TRM-10000 Log.Health points decreased 10 to 8
    • UNIMOG S404 MUN.Health points increased 5 to 8
    • UNIMOG S404 LOG.Health points increased 5 to 8
    • UNIMOG U1350L LOG.Health points increased 5 to 8
    • VOLVO N10 LOG.Health points decreased 10 to 8
    • VLRA 20mm: Price decreased 55 to 40

      1 CANADIAN DIVISION

      • PIONIER LDR.Availability increased 2 to 3
      • Added PIONIER (CarlG)

      1ST ARMOURED DIVISION

      • ASSAULT PIONEERS LDR.Availability increased 2 to 3

      2. PZ.GRENADIER-DIVISION

      • M110A2G: Veterancy locked

      2ND INFANTRY DIVISION

      • ASSAULT PIONEERS LDR.Availability increased 2 to 3

      4E DIVISIE

      • M110A2: Veterancy locked

      4TH ARMOURED DIVISION

      • ASSAULT PIONEERS LDR.Availability increased 2 to 3

      6TH INFANTRY DIVISION (LIGHT)

      • AB STINGERAvailability increased 6 to 8

      8TH INFANTRY DIVISION (MECH.)

      • M110A2: Veterancy locked

      11E DIVISION PARACHUTISTE

      • CMDT AEROMOBILESAvailability increased 2 to 3

      11TH ARM. CAVALRY REGT.

      • TPz GREEN ARCHERAvailability decreased 4 to 3
      • UH-60A SUPPLYbase Veterancy increased from XP0 to XP1

      16DE PANTSERDIVISION

      • CMDT PIONIERSAvailability increased 2 to 3

      82ND AIRBORNE DIVISION

      • UH-60A SUPPLYbase Veterancy increased from XP0 to XP1

      101ST AIRBORNE DIVISION (AIR ASSAULT)

      • M561 SUPPLY GOATbase Veterancy increased from XP0 to XP1

      152E DIVISION D'INFANTERIE

      • AML-90 CPcards decreased 2 to 1
      • Added AML-90 INSTRUCT., MARSOUINS INSTRUCT.

      • Removed CMDT MARSOUINS

      BERLIN COMMAND

      • ASSAULT PIONEERS LDR.Availability increased 2 to 3

      CLKA

      • M110A2: Veterancy locked

      • Added GREEN ARCHER

      DIVISIÓN ACORAZADA 'BRUNETE'

      • ZAPADORES MANDOAvailability increased 2 to 3
      • M-110A2: Veterancy locked

      DIVISIÓN DE INF. MECA. 'GUZMÁN EL BUENO'

      • ZAPADORES MANDOAvailability increased 2 to 3
      • HUA.10 ARTILLADOAvailability increased 4 to 6

      DIVISION DU RHIN

      • AUTOMOTEUR AU 50 105MMAvailability increased 3 to 4
      • CMDT GENDARMES MOBILESAvailability increased 2 to 3
      • Added VAB RATAC

      DIVMOB

      • CMDT PIONIERSAvailability increased 2 to 3

      H.D.R. LONDON

      • CHIEFTAIN MK. 1/4base Veterancy increased from XP0 to XP1, Availability decreased 9 to 6
      • BLOWPIPEadded WESSEX HC.2 as transport option
      • Added GREEN ARCHER

      TERRITORIALKOMMANDO SÜD

      • M110A2: Veterancy locked

      • TPz GREEN ARCHERAvailability decreased 4 to 3
      • CMDT AEROMOBILESAvailability increased 2 to 3

Pact forces

    • BMANS-8KOM reload time decreased 30 to 20
    • NIEB.BERETY PT-76BDPrice increased 50 to 55, weapon DShKM added
    • Command T-10MK renamed REZ. T-10MK

    • T-10M renamed REZ. T-10M

    • Recon T-64B1 RAZV. renamed RAZV. T-64B1

    • Mi-8MT [GUV]GUV-8700-9A669 reload time decreased 5 to 4
    • MiG-21bis [CLU]Price decreased 240 to 230
    • VÝS. BzK Vz.59 82mmHealth points increased 2 to 3
    • REZ. B-11Health points increased 2 to 3
    • SPG-9Health points increased 2 to 3
    • DSh. SPG-9Health points increased 2 to 3
    • Fs-SPG-9Health points increased 2 to 3
    • GV. SPG-9Health points increased 2 to 3
    • DESANT. SPG-9Health points increased 2 to 3
    • BzK Vz.59 82mmHealth points increased 2 to 3
    • KOMANDOSIPrice decreased 55 to 50
    • DSh. (RPG-22)Price decreased 85 to 80
    • DSh. SAPERIBase Availability increased 6 to 10
    • DOW. NIEB. BERETY SAPERZYBase Availability increased 2 to 3
    • SPETSGRUPPA V: weapon PKM replaced by RPK-74

    • AH wz. 1937/85 152mmPrice decreased 115 to 105
    • M vz.82 PRÁM-L 120mmPRAM ammunition increased 4 to 7
    • PRÁM-SPRAM ammunition increased 4 to 7
    • PaK MT-12 100mm2A29 Accuracy increased 45% to 50%
    • MT-12 Rapira 100mm2A29 Accuracy increased 45% to 50%
    • BAW-485 ZAOP.Health points increased 4 to 8
    • ZÁSOBOVACÍ BAV-485Health points increased 4 to 8
    • BTR-70 S-8S-8KOM reload time decreased 30 to 20
    • ISU-152K renamed REZ. ISU-152K

    • MAZ-535A SNAB.Health points decreased 10 to 8
    • SPW FUGPrice decreased 25 to 20
    • OT-65Price decreased 25 to 20
    • PTS-M ZAOP.Price decreased 55 to 50
    • T813 MUN.Health points increased 5 to 8
    • ZÁSOBOVACÍ T813Health points increased 5 to 8
    • T815 MUN.Health points decreased 10 to 8
    • ZÁSOBOVACÍ T815Health points decreased 10 to 8
    • URAL-4320 METLAS-5M reload time decreased 30 to 20
    • ZSU-23-4M1 SZYŁKA: Price decreased 85 to 80

      1-YA GV. MOTOSTRELK. DIV.

      • PULEMETCHIKIadded BTR-60PB as transport option
      • KOMENDATURAadded BTR-70 KOMENDATURA as transport option

      4. MOT.-SCHÜTZEN-DIVISION

      • MILITÄRSTREIFENadded TRABANT MILITÄRSTREIFE as transport option

      6-YA OG MOTOSTRELK. BRIG.

      • Removed MiG-31B [AA]

      7. PANZERDIVISION

      • MILITÄRSTREIFENadded TRABANT MILITÄRSTREIFE as transport option

      17-YA GV. TANK. DIV.

      • 2S7M MALKA: Veterancy locked

      19. MOTOSTŘELECKÁ DIVIZE

      • ShK 2S7: Veterancy locked

      56-YA OG DESANTNO-SHTURMOVAYA BRIG.

      • DSh. SAPERIAvailability increased 6 to 10
      • URAL-4320 ZPU-4base Veterancy decreased from XP1 to XP0
      • URAL-4320 ZU-23-2: Veterancy locked

      157-YA MOTOSTRELK. DIV.

      • Added SNAR-10

      303. TANKOVÁ DIVIZE

      • Added SNAR-10, T-72M-E2 INSTRUKT.

      • Removed T-72M-E2

      BERLINER GRUPPIERUNG

      • MILITÄRSTREIFENadded TRABANT MILITÄRSTREIFE as transport option
      • Added GR.-MG 30mm, MiG-31B [AA], SNAR-10

      K.d.A. BEZIRK ERFURT

      • 2S7M MALKA: Veterancy locked

      • MILITÄRSTREIFENadded TRABANT MILITÄRSTREIFE as transport option
      • Added AFMS-10

      KORPUS DESANTOWY

      • 2S7 PIWONIA: Veterancy locked

      • DOW. NIEB. BERETY SAPERZYAvailability increased 2 to 3

      RÜGENER GRUPPIERUNG

      • MILITÄRSTREIFENadded TRABANT MILITÄRSTREIFE as transport option
      • Added LehrPz T-72

      • Removed KPz. T-72

Source

Steam News / 16 April 2026

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