In this update3
Full notes
Full Warmonium update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
- Fixes
Warmonium changes
Patch notes for Warmonium V1.1.0.1:
We would like to express our sincere gratitude for your valuable bug reports and feedback, which have been instrumental in improving Warmonium. We also want to apologize for any inconvenience caused by the latest bugs and assure you that we are actively working to address them. Your support and patience are greatly appreciated as we strive to provide you with the best gaming experience possible!
Game Mechanics:
Implemented -1 hp per turn for summoned units (status effect).
Let's talk about this real quick. It is no longer viable to summon a Necronal Blade with Thearc Elementae each turn if you are far from the enemy. The strategy of champions that summon units now relies on being aggressive now punishing a poorly timed summon.
Implemented time elapsed for AI horde minigame including save and load.
Added placeholder squad count slider bar and details button (UI update coming next week).
Added average damage to 1v1 end screen.
Fixed ability cooldown bug. ːsteamthumbsupː
Implemented AI range check and health threshold for target unit formula.
Implemented AI health threshold to target unit formula.
Daxious Stronghold Towers:
Implemented functionality for changing abilities runtime.
Fixed towers health bar update on upgrade defensive for client.
Fixed towers levels not updating on client.
Implemented tower's attack and upgrade utility ability level visuals.
Fixed spam activating tower abilities.
Fixed tower abilities activating against attack.
Tower rework is in progress, Daxious Stronghold is being overhauled.
UI and Graphics:
Fixed lobby duplicates, spectator mode player colors, and lobby text display.
Fixed various UI tooltips and alignment issues.
Updated lobby colors and in-game colors.
Updated game icon.
Modified hover tooltips in the level editor.
Modified examine panel tooltips.
Updated loading screen artwork.
Added new color picker.
Added lite blue color for color picker.
Fixed missing Pillars in Mt Warmon.
Fixed fog culling issues in the Glowing Swamps environment.
Bugs and Fixes:
Fixed crystals not spawning in correct order.
Fixed various bugs and issues related to AI behavior, stats, abilities, units, and gameplay.
Fixed various bugs and issues related to spectator mode, reports, health bars, tooltips, and animations.
Fixed various bugs and issues related to abilities, status effects, placements, towers, and character abilities.
Fixed various bugs and issues related to AI behavior and reports.
It's notable in this current build that lavarock minions are still very strong and will be receiving an update to their base statistics next week.
Source
Changelog.gg summarizes and formats this update. How we read updates.
