In this update2
Full notes
Full Warmonium update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
- Performance
- UI and audio
Warmonium changes
Warmonium Patch Notes - Version 1.1.0.5
Todays update features a major update that brings a new way to play with more players in the lobby. In version 1.1.0.5, we're introducing a brand-new multiplayer experience and real-time strategy combat.
New Features:
Multiplayer Lobby - Up to 4 Players:
Prepare for an intensified tactical experience as you team up with friends or other players in our new multiplayer lobby, demanding coordinated strategy and lightning-fast decision-making.
Real-Time Strategy Combat:
Work together with your team in synchronous gameplay, reacting to enemy moves, coordinating attacks, and adapting your strategy on the fly.
Each player in your team takes actions simultaneously. Plan your moves, coordinate attacks, and execute strategies with your allies in real time. Communication and teamwork are your keys to victory.
New Map Editor Environments:
Try the new environment and prefab tile placement. Please report all bugs as this new feature is unstable. Upcoming Balancing and Bug fixes:
Balance: Foretian - Active Ability: Ensnare Cooldown 1 turn > Now 2 turns Bug: Warvisor - Active Ability: Stun Grenade Coolodown is broken causing instability
We are working hard to complete the list of known bugs addressing various bugs and issues reported by the community, including crashes, visual glitches, and performance optimizations.
Voice Chat Integration coming soon!
Source
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