Full notes
Full WARMACHINE: Tactics update
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What changed
- Gameplay
PATCH IS LIVE! Go forth and enjoy your new warrior units, available for free to everyone who owns the base game. August 17 2016 Announcements -Twelve new warrior units are now available! 2 For each faction! -Cygnar extends their ranged advantage with suppressive fire and dual shots from the Long Gunners. -Cygnar has ordered its Trencher Commandos to slip in and out of the shadows and strike with deadly precision. -The Widowmakers of Khador have come to counter the long reach of the Motherland's enemies with traps and sniper fire. -Khador has unleashed its frightening Doomreavers, driven to berserker madness by their cursed Fellblades. -Daughters of the Flame will now weave and slice unopposed through those who face the Protectorate of Menoth. -The Choir of Menoth may now sing Menoth's songs to strengthen the warjacks of the Protectorate of Menoth. -The Pistol Wraiths of Cryx have risen to invoke the chill of death upon the living. -Cryx now calls upon the Bane Thralls to weaken and crush all life under their axes. -Boomhower Company Members now join Greygore to fight for the Mercenaries and any Cryx, Khador or Cygnar commander who can afford them. -Alexia Ciannor, Mistress of the Witchfire will raise the dead to serve the Mercenaries, Cygnar and Khador. -Those who oppose the Retribution will suffer an endless rain of arrows from their Stormfall Archers. -The Retribution now send their Souless Escorts to disrupt the sorcery of their mage enemies. -Casual Quickmatch squads have been updated to include the new warrior units. -In-game chat system has been redesigned with new art and improved functionality. -Victory and Defeat screens updated with new art. -New Advanced Tactics available for each Warcaster in the Unit Browser. Balance Changes -Rahn's Telekinesis has been split into Telekinesis - Offensive, and Telekinesis - Friendly. -Double-Handed throw split into "Double-Handed Throw - Targeted" and "Double-Handed Throw - Directional", the earlier being able to target enemy units and the later uses a chosen direction. Fixed Bugs -New drop-down menu added to the Unit Browser for faster swapping between factions. -Single Player missions will now be unlocked upon completing the previous mission, instead of after the new mission is loaded. -Solved an issue preventing cutscenes from being skipped. -Units hit with Critical Knockdown and Critical Freeze will no longer remain in the knocked down pose after they thaw and stand up. -Siege's Mage Sight can no longer be cast outside of Siege's control area. -The Hydra now correctly gains a free power attack when both its initial melee attacks hit. -Retribution Chimera warjack is now able to change facing during its apparition movement. -The Holy Vessel passive on the Avatar of Menoth now sets its maximum focus to 4. -Retribution Mage Hunter Infiltrator's Slip Strike should now work correctly within the Gorgon's Forcelock. -Ravyn's Vortex of Destruction visual effect now correctly expires when the spell is not upkept. -Rahn's Telekinesis can now properly target himself and friendlies using the new 'Telekinesis - Friendly' -Rhan's Telekinesis can now be properly boosted. -Rahn's Telekinesis can now be cast on the same unit if the spell previously missed. -Cryx Reaper Warjack can now properly buy extra melee attacks after using a drag melee attack. -Ashlyn's Gallows should no longer have difficulty pulling large base units. -Jarok Croe's Shiv should now automatically hit stationary targets. Known Issues -Spawning Darius's Half Jacks into an Remains-In-Play effect may crash the game or cause a stuck activation. Please avoid spawning Half-Jack within RIP effects. -Enemy Cinerators in Mission 7 may become stuck if the player runs their army to the mine when the Mission begins. -Framerate may drop or hang during the AI turn on Single Player and Skirmish Matches with heavy troop numbers or systems with minimum required hardware. -The Free Strike Warning message may appear randomly if you cancel a movement that would incur a free strike and move a different unit. -A warjack's model may not despawn if killed while knocked down. -The Targeting panel of Siege's Ground Pounder ability does not allow the player to boost the ability, but it can still be boosted with hot keys. -Rare crash may occur on certain GPU/hardware configurations. -There are currently no Hotkey settings in the Options Menu. Keybindings can still be set in the in-game options menu. -Depth of Field setting currently does not function. -If you experience a crash, please email us with the circumstance of the crash, your dxdiag file, and your warmachinegame.log file. -Please check our Known Issues Mega List in the Bug Reports page on our forums for a full list of Known Issues.
Source
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