Full notes
Full Warhounds update
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What changed
- Balance
Lead the Company. Face the Consequences. ⚔️ Running a mercenary company in Warhounds is not just about winning firefights and managing resources. A major new feature is here: your actions now have consequences. At any moment, something can go wrong - and when it does, you’ll have to make a call fast. Your squad is made up of real personalities, not just units on a battlefield. Mercenaries have their own tempers, emotions, and grudges. They won’t always get along. Conflicts, arguments, and tension inside the team are now part of the fight - and it’s up to you to keep the balance between discipline and chaos. And the battlefield is not your only problem. Africa itself can hit back. ⛈ Weather can derail your plans 🔧 Equipment can fail 💥 Something critical can break at the worst possible moment And when it does - you deal with the consequences. Every decision matters. Will your people stay motivated - or become bitter and demoralized? Will you get through the next crisis intact - or pay for mistakes with supplies, injuries, or even lives? Be sharp. Be decisive. Be fair. That’s what command means in Warhounds. 🐺 Wishlist Warhounds on Steam: https://store.steampowered.com/app/3929470/Warhounds/
Source
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