In this update14
Full notes
Full Warface update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Events
- Gameplay
- Balance
- Maps
- UI and audio
Warface changes
Friends!
An update has been installed on the main server! This version includes: the new in-game event Triumph, the KS-23 shotgun for the Medic class, improvements to the AK-15 Custom, and various bug fixes.
New Content
Triumph Event
A new event is now available! Take part in battles in the team-based Gun Game mode and earn valuable rewards: Sky Guard weapons and camouflages, a knife with a unique animation, golden weapons, and many other prizes! You can also obtain a commemorative achievement set by completing contracts.
New Shotgun: KS-23
A Soviet pump-action shotgun originally designed for riot control. It features a rotating bolt with four locking lugs and a tubular magazine holding three shells. Its rifled barrel provides exceptional range when using specialized ammunition such as rubber bullets, buckshot, or tear gas rounds. Thanks to its large 23 mm caliber, the KS-23 is considered one of the most powerful shotguns in history.
Steam post imageThe weapon’s main gameplay feature is the ability to switch between buckshot and slug ammunition, allowing you to catch opponents off guard.
Agent Hedgehog in Engineer and Medic Styles
Two new agents will join the Warface ranks in May: the Engineer Hedgehog and the Medic codenamed Jabbs. Don’t let their cute nicknames fool you — these hardened mercenaries are true professionals and have already joined the Rust Workers squad for the most dangerous missions.
Agent Jabbs also comes equipped with a powerful new weapon: the KS-23 ‘Frog'.
Please note: the agents will become available later. Stay tuned for updates!
Challenge Mode
We’ve received over a thousand pieces of feedback regarding the new mode, and we’re very happy that you enjoyed it. At the same time, we carefully reviewed all feedback, including concerns about class balance. Together with our analytics team, we confirmed that the Sniper class was overperforming and that some weapons from other classes lacked effectiveness.
As a result, we’ve prepared a series of changes aimed at improving balance in Challenge mode.
VHS-2
Rate of fire increased to 765 (previously 700)
Recoil reduced to compensate for the increased fire rate
Benelli M4 Classic
Rate of fire increased to 180 (previously 160)
Saiga Spike
Range increased to 10 (previously 9)
Uzi Pro
Rate of fire increased to 950 (previously 900)
Recoil reduced to compensate for the increased fire rate
AWM
Aim-down-sight time increased to 410 ms (previously 290 ms)
Leg damage multiplier reduced to 0.9 (previously 1.4)
Alpine
Aim-down-sight time increased to 320 ms (previously 220 ms)
Leg damage multiplier reduced to 0.9 (previously 1.4)
Sniper Class
Movement speed bonus reduced to 5% (previously 8%)
Agent appearances have been changed to the Elite Uniform series.
Content Changes
Old Weapon Model Improvements
The AK-15 Custom has received stat improvements to match current weapon meta standards. Time to test it in battle!
PvP
Gun Game: On maps without dynamic respawns, spawn protection now expires on a timer instead of disappearing after the player’s first action.
Bug Fixes
Important
Fixed an issue causing voice chat to stop working for some users. The issue was related to access restrictions imposed by ISPs on voice chat servers located outside Russia.
Weapons and Gear
- PA EG240fixed an issue where the Merpo M21 sight icon displayed incorrectly.
- High Voltage Karambitfixed an issue where trick and animation sounds were missing.
- CZ 75 Czechmate Parrot (“Deimos” and “Icebreaker”)fixed an issue preventing sights from being equipped.
Fixed an issue where enemy supply boxes (ammo, armor plates, and medical supplies) were visible through walls and obstacles.
- Throwing Tomahawkfixed an issue causing sound loops during throws in certain cases.
PvP
Fixed an issue in Gun Game where weapon firing sounds could be interrupted when switching weapons.
- Gun Gamefixed an issue where the current weapon displayed incorrectly in the interface.
- Challengefixed an issue where the current rank sometimes failed to display after calibration matches.
PvE
Special Operation Stronghold
Fixed an issue allowing damage to the boss through walls before it appeared on screen.
Fixed an issue causing infinite bug spawns in certain cases.
Fixed various texture and visual effect issues.
Fixed an issue allowing players to leave the map boundaries while opening the container with the Mech.
Fixed an issue where infinite zombies could spawn behind the gate in certain situations.
Fixed an issue causing abnormally high enemy spawns from elevators inside the building.
Other
Fixed an issue where the game minimized in fullscreen mode when pressing the Print Screen key.
Fixed an issue where anti-aliasing sometimes failed to work correctly.
Fixed an issue preventing reassignment of the interaction key “E” in the settings.
Source
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