[NEW FEATURE: DYNAMIC SUPPLY INTERCEPTION] ● Physical Line Disruption: hostile units now act as active interceptors. Any enemy troop positioned over a logistics trajectory will automatically sever the connection.
Full notes
Full War Room: Tactical Sandbox update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition0 changes0 removals
Maps
added[NEW FEATURE: DYNAMIC SUPPLY INTERCEPTION] ● Physical Line Disruption: hostile units now act as active interceptors. Any enemy troop positioned over a logistics trajectory will automatically sever the connection. ● Visual Depletion Status: intercepted supply lines immediately shift to a 'Depleted Gray' aesthetic, extinguishing all energy pulses and flow animations to signal a logistics blackout. ● Logistics Transfer Suspension: while a line is severed, the target battalion ceases to receive HP regeneration, fatigue recovery, or ammunition resupply. ● Real-Time Disruption Alerts: units currently suffering from a 'Supply Line Cut' will display visual feedback on the map and dedicated status alerts within the Order of Battle dashboard. ● Performance Calibration: implemented a high-efficiency pathfinding algorithm with expanded calculation intervals to ensure complex supply routes remain fluid without overloading the CPU.
War Room: Tactical Sandbox changes
added[NEW FEATURE: DYNAMIC SUPPLY INTERCEPTION] ● Physical Line Disruption: hostile units now act as active interceptors. Any enemy troop positioned over a logistics trajectory will automatically sever the connection. ● Visual Depletion Status: intercepted supply lines immediately shift to a 'Depleted Gray' aesthetic, extinguishing all energy pulses and flow animations to signal a logistics blackout. ● Logistics Transfer Suspension: while a line is severed, the target battalion ceases to receive HP regeneration, fatigue recovery, or ammunition resupply. ● Real-Time Disruption Alerts: units currently suffering from a 'Supply Line Cut' will display visual feedback on the map and dedicated status alerts within the Order of Battle dashboard. ● Performance Calibration: implemented a high-efficiency pathfinding algorithm with expanded calculation intervals to ensure complex supply routes remain fluid without overloading the CPU.
[NEW FEATURE: DYNAMIC SUPPLY INTERCEPTION] ● Physical Line Disruption: hostile units now act as active interceptors. Any enemy troop positioned over a logistics trajectory will automatically sever the connection. ● Visual Depletion Status: intercepted supply lines immediately shift to a 'Depleted Gray' aesthetic, extinguishing all energy pulses and flow animations to signal a logistics blackout. ● Logistics Transfer Suspension: while a line is severed, the target battalion ceases to receive HP regeneration, fatigue recovery, or ammunition resupply. ● Real-Time Disruption Alerts: units currently suffering from a 'Supply Line Cut' will display visual feedback on the map and dedicated status alerts within the Order of Battle dashboard. ● Performance Calibration: implemented a high-efficiency pathfinding algorithm with expanded calculation intervals to ensure complex supply routes remain fluid without overloading the CPU.