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Steam News20 July 202621d ago

Build 0.7.6: Logistics Interception & Performance Update

[NEW FEATURE: DYNAMIC SUPPLY INTERCEPTION] ● Physical Line Disruption: hostile units now act as active interceptors. Any enemy troop positioned over a logistics trajectory will automatically sever the connection.

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added[NEW FEATURE: DYNAMIC SUPPLY INTERCEPTION] ● Physical Line Disruption: hostile units now act as active interceptors. Any enemy troop positioned over a logistics trajectory will automatically sever the connection. ● Visual Depletion Status: intercepted supply lines immediately shift to a 'Depleted Gray' aesthetic, extinguishing all energy pulses and flow animations to signal a logistics blackout. ● Logistics Transfer Suspension: while a line is severed, the target battalion ceases to receive HP regeneration, fatigue recovery, or ammunition resupply. ● Real-Time Disruption Alerts: units currently suffering from a 'Supply Line Cut' will display visual feedback on the map and dedicated status alerts within the Order of Battle dashboard. ● Performance Calibration: implemented a high-efficiency pathfinding algorithm with expanded calculation intervals to ensure complex supply routes remain fluid without overloading the CPU.

War Room: Tactical Sandbox changes

added[NEW FEATURE: DYNAMIC SUPPLY INTERCEPTION] ● Physical Line Disruption: hostile units now act as active interceptors. Any enemy troop positioned over a logistics trajectory will automatically sever the connection. ● Visual Depletion Status: intercepted supply lines immediately shift to a 'Depleted Gray' aesthetic, extinguishing all energy pulses and flow animations to signal a logistics blackout. ● Logistics Transfer Suspension: while a line is severed, the target battalion ceases to receive HP regeneration, fatigue recovery, or ammunition resupply. ● Real-Time Disruption Alerts: units currently suffering from a 'Supply Line Cut' will display visual feedback on the map and dedicated status alerts within the Order of Battle dashboard. ● Performance Calibration: implemented a high-efficiency pathfinding algorithm with expanded calculation intervals to ensure complex supply routes remain fluid without overloading the CPU.

[NEW FEATURE: DYNAMIC SUPPLY INTERCEPTION] ● Physical Line Disruption: hostile units now act as active interceptors. Any enemy troop positioned over a logistics trajectory will automatically sever the connection. ● Visual Depletion Status: intercepted supply lines immediately shift to a 'Depleted Gray' aesthetic, extinguishing all energy pulses and flow animations to signal a logistics blackout. ● Logistics Transfer Suspension: while a line is severed, the target battalion ceases to receive HP regeneration, fatigue recovery, or ammunition resupply. ● Real-Time Disruption Alerts: units currently suffering from a 'Supply Line Cut' will display visual feedback on the map and dedicated status alerts within the Order of Battle dashboard. ● Performance Calibration: implemented a high-efficiency pathfinding algorithm with expanded calculation intervals to ensure complex supply routes remain fluid without overloading the CPU.

Source

Steam News / 20 July 2026

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