In this update9
Full notes
Full War of Banners update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Store
- Events
- Maps
- UI and audio
War of Banners changes
※ Notice: Due to new system additions and changes, save files created in previous versions can no longer be loaded and played.
Greetings, players!
In this update, the Troop Banner system—which grants beneficial effects to unit members—along with Fog of War to enhance the fun of exploration, various new locations, and over 60 new events have been added. Additionally, various balance adjustments, QoL improvements, and extensive bug fixes have been implemented.
You can check the detailed patch notes below.
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▣ Troop Banner System Added
Display Troop Banners: You can display acquired banners in the Company Composition menu. Banners provide various beneficial effects to members of your troop.
How to Obtain: Banners can be purchased from certain household members or acquired through specific events.
Title-based Effect Stacking: As your title rises, you can display more banners to receive multiple overlapping effects.
※ Future updates will introduce additional banner types as well as dedicated battles and events where banners can be acquired.
▣ New Locations & 60+ Events Added
- New Location SpawnsYou can encounter new locations randomly scattered across the world map.
Location Interactions: Interacting with these locations will trigger various events, and once the interaction is completed, the location will disappear.
▣ Fog of War Introduced
Exploration System Enhancement: Unexplored areas are now concealed by the Fog of War. Travel across the world and explore to discover various locations!
Unencountered Factions Display: Factions you have not yet encountered will be displayed as '?' in various UI screens.
▣ Balance & Trait Adjustments
- Training Ground TrainingAdjusted the EXP gain bonus of the 'Trained' trait from 150% to 100%.
- Socializing ActionsReduced the cooldown of socializing actions from 7 days to 5 days.
Trait & Injury Value Rebalancing: Rebalanced values for certain traits and injuries deemed to have an excessively high impact on gameplay or overtuned stats down to appropriate levels.
- ‘Gladiator’ BackgroundRemoved the previous 'Restore Stamina on Kill' effect and changed it to 'Stamina Regeneration +5'.
- 'Noble Lineage' BackgroundChanged from 'All reserve units join combat' to 'A random half of deployed reserve units join combat'.
- Enemy AI Level Scaling AdjustmentEarly-game difficulty remains the same as before, while late-game difficulty has been adjusted to become more challenging.
- Max Company Size AdjustmentChanged the default deployable combat headcount from 12 to 10.
- Proficiency EXP Requirement ReductionSignificantly reduced the required proficiency EXP after Level 1.
Increased the probability of equipment being added to battle result loot.
▣ System & Quality of Life (QoL) Improvements
- Auto PathfindingImproved the system so that clicking on impassable terrain will automatically move your unit to the nearest navigable point.
- Currency Acquisition LogUpdated the system to display a log on screen whenever currency is acquired through an event.
- Automatic Quest Object & Item CleanupUpon completing, canceling, or failing a quest, objects and quest items generated for that quest are now automatically removed.
- Persistent Game Speed SettingsFixed an issue so that your configured game speed settings are preserved even after loading a game or finishing a battle.
- Enhanced Equipment SortingChanged sorting functionality so that identical equipment items are grouped together based on equipment modifiers.
Save Error Handling: If an auto-save does not terminate properly and causes save issues, the affected error slot will no longer be displayed.
▣ Graphics & Sound
- Illustrations & Asset UpdatesNewly added and updated various illustrations and graphical assets.
- Armor Damage VisualsChanged armor destruction so that instead of vanishing completely upon breaking, armor visually shows progressive damage based on damage taken in battle.
- Tavern Dedicated AudioAdded dedicated sound effects when drinking at a tavern or buying drinks for recruitment.
▣ Major Bug Fixes
Quests & Contracts:
Fixed an issue where Swear Fealty contracts were not generating.
Fixed a bug where target locations were not displayed correctly in quest descriptions.
Fixed an issue where loading a save file during a Noble Escort mission caused the target's movement speed to become abnormally fast.
Fixed an error where quests were marked as failed despite successfully clearing hideouts.
Fixed a bug where targets for kidnapping-related quests accepted at night could not be found in castles.
Fixed an issue where targets of assassination contracts could be captured as prisoners.
System & UI:
Fixed an issue where the 'Sharing Tales of Valor' social activity was unavailable immediately after giving a gift to a character.
Fixed an issue where text was missing in certain events.
Fixed a bug where updated movement speed and visual data were not applied when closing the inventory with the ESC key.
Fixed a bug where the recruitable mercenary list failed to refresh over time, displaying the same mercenaries continuously.
Fixed a bug where the maximum Company capacity did not increase after title promotions.
Combat & World:
Resolved an issue where the EXP gain display on the battle result screen did not match actual EXP gained.
Fixed an issue to prevent AI from stealing player horses to flee during combat.
Fixed a bug where enemy characters spawned overlapping with certain buildings during specific combat phases.
Fixed a bug where entering combat without certain enemy units spawning resulted in immediate battle victory.
Fixed a bug where bandit factions abnormally attempted to besiege castles.
Fixed a bug where beacons failed to spawn around certain castles.
Fixed an issue where graphics for certain castle walls rendered abnormally.
In Closing
If you encounter any issues while playing, please share your feedback via Discord or our community, and we will look into it promptly. Thank you.
Play WAR OF BANNERS Demo on Steam Join the Official Discord Community
Source
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