In this update2
Full notes
Full War of Banners update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings, players!
What changed
- Balance
- Gameplay
- Events
- Store
- Performance
- Maps
War of Banners changes
In this update, various new contracts have been added to let you enjoy new adventures, and we have made adjustments to the economy, which many of you found inconvenient.
You can find the detailed patch notes below.
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▣ Mercenary Company Name & Motto Changes
- Company Name ChangeThe name of your mercenary company has been updated.
- Faction Motto RevampThe faction motto of the mercenary company has been updated to match the new name.
▣ Contract System Improvements & Reward Buffs
- Submission Mechanic IntroducedThe progression of some contracts has changed. In certain contracts, you must now directly gather and submit target items to the client to complete the mission.
Contract Reward Increases: Overall rewards for completing contracts have been buffed.
Contract Condition Refinement: Spawn level requirements and member count requirements for some contracts have been refined.
▣ Mass Addition of New Contracts
A wide variety of new contracts have been added for you to undertake.
Food & Equipment Procurement Contracts
Equipment Enhancement Contracts
Noble Escort Contracts
Bounty Contracts
Kidnapping Contracts
Beacon Contracts
Item Recovery Contracts
※ You can use the lock feature to prevent unwanted items from being used in procurement contracts.
▣ Equipment Modifiers & Price Adjustments
- Equipment Sell Price IncreasedThe currency obtained from selling acquired equipment to shops has been increased.
- Equipment Purchase Price DecreasedEarly-game equipment prices remain the same, but the prices of late-game and end-game high-tier equipment have been significantly reduced. Consequently, end-game gear can now be purchased at nearly half its previous price.
Modifier Effect Changes:
[Imperfect] Modifier: It now additionally reduces the weight of the equipment.
- [Fine] ModifierWhen this modifier is applied to non-armor equipment, the existing 10% Durability bonus has been adjusted to a 5% Durability and 5% Performance bonus.
▣ Combat Proficiency Adjustments
- Combat Branch Perk [Thrill of the Hunt]The effect has been changed to restore 8 Stamina upon killing an enemy.
▣ Combat & Environment Fixes
- Desert Map Error FixFixed an issue where village battles in the desert region generated plain terrain instead of desert terrain. Battles will now correctly take place on the hot desert sands.
Combat Deployment Fix: Polished the starting positions of allies and enemies on village battle maps to ensure a more natural deployment feel for each battle.
- Bush Functionality Bug FixedRegarding the bush mechanic previously noted as undeveloped due to a developer oversight, it was actually fully developed but remained inactive due to a bug. We have fixed this issue, and moving into bushes will now correctly prevent enemies from detecting and attacking you.
▣ Event & Kidnapping System Improvements
- Gifting Bug FixedFixed an issue where items were not removed even after the player gifted them.
Kidnapping Roster Selection Rule Adjustments: When selecting members for kidnapping battles, reserve characters will no longer appear in the selection list. However, if you have selected the [Noble Lineage] background, reserve members can still be chosen as combat participants.
- Missing Kidnapping Target Error FixedAn issue where some kidnapping targets were not displayed has been resolved.
▣ System & UI Quality of Life Improvements
Castle Stay Save & Load Support: Previously, saving and reloading while staying in a castle would forcibly terminate the stay status. Now, reloading a save will correctly maintain your castle stay status.
- UI Display FixFixed an issue where incorrect UI elements were displayed when entering beacons and certain strongholds.
In Closing
If you encounter any issues while playing, please share your feedback via Discord or our community, and we will look into it promptly. Thank you.
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Source
Changelog.gg summarizes and formats this update. How we read updates.
