In this update1
Full notes
Full Wall World Strategy update
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What changed
- Gameplay
- Events
- Fixes
- Balance
- UI and audio
- Performance
Wall World Strategy changes
We have updated the game demo, introducing important gameplay improvements and bug fixes. Steam post image
List of changes:
Gameplay & Mechanics:
Event pop-ups will no longer interrupt controls in build mode
- Fixed miner behavior in the minesminers will now automatically collect mined resources when available
Fixed road construction issues:
Simplified road tile placement
Fixed an issue when removing stairs near the Core
Updated road construction animations
Optimized the road placement algorithm
Refined the power balance
Concrete defense wall is now cheaper to build
UI improvements:
Adjusted icon display on buildings
Improved the "Morale" bar display
Audio improvements:
Added UI sounds
Fixed sounds in the mines
Added new sound effects
Adjusted the audible range of certain sounds
Various bug fixes:
Improved city navigation for robospiders and enemies
Disabled snow rendering inside caves
Fixed a rare camera glitch when exiting the first mine
Fixed bugs with disabling the small energy dome
Fixed issue where miners would fly around empty excavation points
Fixed a cave rendering bug when switching graphics quality settings
Fixed bugs with saving and loading resource amounts in additional storages
Fixed freezes when opening certain windows
We continue to improve Wall World Strategy thanks to your feedback, bug reports, and reviews. Every report helps us refine and polish the game as we move toward release. Thank you for your support! Join the demo and Wishlist the game: Wall World Strategy
Source
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