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Steam News29 April 20262mo ago

Playtest Update v0.3.0

Hello, Commanders! Thank you for continuing to test Wall World Strategy and share your feedback with us. This update brings a wide range of improvements across gameplay systems, visuals, UI, and combat.

In this update1

Full notes

Full Wall World Strategy update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, Commanders! Thank you for continuing to test Wall World Strategy and share your feedback with us. This update brings a wide range of improvements across gameplay systems, visuals, UI, and combat. Most importantly, you can now save your progress. We know this was one of the most requested features, and from this version onward your progress no longer has to be lost between sessions.

What changed

0 fixes6 additions9 changes0 removals
  • UI and audio
  • Gameplay
  • Events
addedHello, Commanders! Thank you for continuing to test Wall World Strategy and share your feedback with us. This update brings a wide range of improvements across gameplay systems, visuals, UI, and combat. Most importantly, you can now save your progress. We know this was one of the most requested features, and from this version onward your progress no longer has to be lost between sessions.
addedList of changes:Added manual save functionality
addedList of changes:Added autosaves during gameplay and before major events
addedList of changes:Added new combat visual effects
changedList of changes:Improved enemy behavior during movement, target selection and attacks
changedList of changes:Improved VFX for explosions

Wall World Strategy changes

addedHello, Commanders! Thank you for continuing to test Wall World Strategy and share your feedback with us. This update brings a wide range of improvements across gameplay systems, visuals, UI, and combat. Most importantly, you can now save your progress. We know this was one of the most requested features, and from this version onward your progress no longer has to be lost between sessions.
addedAdded manual save functionality
addedAdded autosaves during gameplay and before major events
addedAdded new combat visual effects
changedImproved enemy behavior during movement, target selection and attacks

List of changes:

Save System

  • Added manual save functionality

  • Added autosaves during gameplay and before major events

Combat & Enemies

  • Added new combat visual effects

  • Improved enemy behavior during movement, target selection and attacks

  • Improved VFX for explosions

Robo-Spiders

  • Improved behavior of idle and assigned robo-spiders

  • Refined robo-spider interactions with the Technopark, mining, expeditions, and combat

Building & Colony Management

  • Improved placement of buildings, roads, and foundations

  • Improved information panels for buildings and production systems

  • Added off-screen event indicators to help locate important activity

Interface & UX

  • Adjusted tutorial and scenario events

  • Refined the main menu, pause, settings, scenario selection, save, and load windows

  • Refined resource, weather, wave, task, and research panels.

Visuals & Audio

  • Added many new models, materials, textures, and effects.

  • Adjusted some construction and robo-spider sounds

Please keep sharing your feedback — it helps us improve every system of the colony

Wall World Strategy

Source

Steam News / 29 April 2026

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