In this update1
Full notes
Full Wall World Strategy update
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What changed
- Gameplay
- Balance
Wall World Strategy changes
The first playtest of Wall World Strategy has come to an end. Thank you to everyone who joined us and helped us take the first steps in this new chapter of the Wall World universe!
Playtest stats:
12,000 players took part in the playtest. A whole army of robospiders!
Median playtime: 37 minutes.
The game reached 20,000 wishlists. If wishlists were colonies on the Wall, we’d already have dozens of massive settlements. All thanks to your support!
We are grateful for your warm reception, feedback, and suggestions. We carefully read every message, read through your feedback, and listen to your ideas. This helps us understand what's already working well and what can be made even better.
Seeing your interest in the game means a lot to us. With your support, Wall World Strategy keeps getting better - many changes and improvements based on your feedback will be included in the upcoming demo. Here are some of them:
Reworked foundations system
Complete overhaul of mining gameplay
Complete overhaul of the electricity system
Reworked repair system
Balance improvements and adjustments
And many more changes and improvements that we’ll share later. The updated demo will be available this summer during Steam Next Fest. We’re looking forward to seeing you in the updated demo.
And in the full version of the game, new locations and scenarios to explore will await you, and the story will reveal more about the origin of the Wall and its colonization.
Thank you for being with us during the playtest. There's still a lot of work ahead - and we can't wait to show you more! Add the game to your wishlist and stay tuned for updates so you don't miss new details about the development of Wall World Strategy!
Source
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