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Steam News10 September 20196y ago

Development update #3 -Gamemodes and weapon customization!

Wall Force has its own Steam page! For everyone that doesn't follow our website, we will try to update you on all of the previous releases. This update will be a collection of 3 previous development updates.

Full notes

Full Wall Force update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes40 additions7 changes0 removals
  • Gameplay
  • Store
  • Balance
  • UI and audio
addedWeapon moddingThis update brings something completely new to the table. On each level-up, you will unlock certain attachments and weapons which you can customize. This allows you to build “new” weapons from the ground up and at the same time modify weapon statistics.
changedWeapon moddingEach attachment will have its pros and cons so that there won’t be any over-powered weapons.
addedGamemodesWe also added a new gamemode called “rush” as for now there are only the basic mechanics [attackers must plant the bomb and defend it, meanwhile defenders mush disarm the bomb]. We will expand this in the future and add new mechanics that will make the gameplay even better.
addedOtherAs a quality of life improvement, there has been added “wall check” function that checks if the weapon is colliding with an object and then reacts, in this case, lowers the weapon and blocks shooting. This eliminates enemies shooting through walls.
addedUpdate notes:Added: Rush gamemode
addedUpdate notes:Added: Weapon skins

Wall Force has its own Steam page! For everyone that doesn't follow our website, we will try to update you on all of the previous releases. This update will be a collection of 3 previous development updates.

Weapon modding

This update brings something completely new to the table. On each level-up, you will unlock certain attachments and weapons which you can customize. This allows you to build “new” weapons from the ground up and at the same time modify weapon statistics.

Each attachment will have its pros and cons so that there won’t be any over-powered weapons.

Gamemodes

We also added a new gamemode called “rush” as for now there are only the basic mechanics [attackers must plant the bomb and defend it, meanwhile defenders mush disarm the bomb]. We will expand this in the future and add new mechanics that will make the gameplay even better.

Conquest gamemode has received some visual updates this week. This makes capturing an objective easier since you receive more visual feedback in colors and flag animation.

Other

As a quality of life improvement, there has been added “wall check” function that checks if the weapon is colliding with an object and then reacts, in this case, lowers the weapon and blocks shooting. This eliminates enemies shooting through walls.

Update notes:

  • Added: Rush gamemode

  • Added: Weapon skins

  • Added: Attachment skins

  • Added: AK-47 weapon

  • Added: AR-15 weapon

  • Added: M4 weapon

  • Added: RPG-7 weapon

  • Added: L129A1 weapon

  • Added: Famas weapon

  • Added: AR-15 skeletonized stock attachment

  • Added: AR-15 skeletonized drum magazine attachment

  • Added: Aimpoint scope attachment

  • Added: Angled grip attachment

  • Added: Foregrip attachment

  • Added: L129A1 drum magazine attachment

  • Added: integrated suppressor attachment

  • Added: Muzzle brake attachment

  • Added: Acog scope attachment

  • Added: Rifle suppressor attachment

  • Added: Camouflage attachment

  • Added: Shotgun suppressor

  • Added: Telescopic stock

  • Added: RPG-7 high-velocity rocket projectile

  • Added: Player XP and leveling system

  • Added: Weapon and attachments unlock requirements

  • Added: Jump particle effects

  • Added: Weapon zooming

  • Added: Weapon collision and fire blocking

  • Added: Player damage effect

  • Added: Conquest flag capturing animations

  • Added: Conquest flag dynamic colors

  • Added: Scoreboard displays team score

  • Added: Scoreboard displays number of players

  • Added: Scoreboard displays player ping

  • Added: Kill notifications

  • Added: Damage indication screen

  • Changed: Player mesh

  • Changed: Grenade particle effect

  • Changed: Game objective text moved to the scoreboard

  • Changed: Game timer moved to the scoreboard

  • Bug fix: XP widget not showing

  • Bug fix: Muzzle flash effect rotation

  • Bug fix: Magazine attachments don't add ammo to weapons

  • Bug fix: Players caN't double jump

  • Bug fix: Attachments not saving

Source

Steam News / 10 September 2019

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