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Steam News21 November 20178y ago

Rampage Mode - Available Now

It has been an interesting month since releasing Walking Heavy - listening to people's feedback and opinions, fixing bugs which have arisen and adding new features to make the game both more accessible and challenging!

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fixedIt has been an interesting month since releasing Walking Heavy - listening to people's feedback and opinions, fixing bugs which have arisen and adding new features to make the game both more accessible and challenging! But this is the big update I've been working on since release and sees the addition of two new features - Rampage Mode and Lie Low. So first off Rampage Mode - this basically introduces an entirely new mode of gameplay to Walking Heavy, which also ties into career mode. As the title suggests 'Rampage Mode' is less about stealth and tactics and more about putting your gunplay skills to the test against hordes of police - the more you take out the higher your score - and the more they keep coming! Rampage Mode unlocks after level 5 and all of your skills and equipment carry over from career mode, so the more you progress here the easier you'll find rampage (tip: the shotgun is very useful here). Of course your rampage score will be logged on a brand new leaderboard, and a percentage of your score is paid to you as money which you can spend in your career - so you can earn some extra on the side. Next up: Lie Low. This is a feature I've been toying with for a while now and I've finally settled on making this unlockable after Level 10. Lie Low basically lets you trade in all of your money, drugs and ammo to start the game over from Level 1 - but you can keep all of the skills and equipment you have bought / upgraded. This might sound unthinkable to some of you - but personally I've always really liked it when games give you the option to go back to the start where you might have struggled initially to beast through the easy levels with your new-found skills. This option will also be useful if you're struggling to level up and feel like you need new skills or a certain piece of equipment to reach the higher levels. Whether you choose to use it or not - it's now in there. And that just about sums everything up for now. Once again I've fixed some minor bugs which have been picked up on - and as always whilst I make every effort to release any new features bug free, if you come across anything weird let me know and I'll get it sorted!

Walking Heavy changes

fixedIt has been an interesting month since releasing Walking Heavy - listening to people's feedback and opinions, fixing bugs which have arisen and adding new features to make the game both more accessible and challenging! But this is the big update I've been working on since release and sees the addition of two new features - Rampage Mode and Lie Low. So first off Rampage Mode - this basically introduces an entirely new mode of gameplay to Walking Heavy, which also ties into career mode. As the title suggests 'Rampage Mode' is less about stealth and tactics and more about putting your gunplay skills to the test against hordes of police - the more you take out the higher your score - and the more they keep coming! Rampage Mode unlocks after level 5 and all of your skills and equipment carry over from career mode, so the more you progress here the easier you'll find rampage (tip: the shotgun is very useful here). Of course your rampage score will be logged on a brand new leaderboard, and a percentage of your score is paid to you as money which you can spend in your career - so you can earn some extra on the side. Next up: Lie Low. This is a feature I've been toying with for a while now and I've finally settled on making this unlockable after Level 10. Lie Low basically lets you trade in all of your money, drugs and ammo to start the game over from Level 1 - but you can keep all of the skills and equipment you have bought / upgraded. This might sound unthinkable to some of you - but personally I've always really liked it when games give you the option to go back to the start where you might have struggled initially to beast through the easy levels with your new-found skills. This option will also be useful if you're struggling to level up and feel like you need new skills or a certain piece of equipment to reach the higher levels. Whether you choose to use it or not - it's now in there. And that just about sums everything up for now. Once again I've fixed some minor bugs which have been picked up on - and as always whilst I make every effort to release any new features bug free, if you come across anything weird let me know and I'll get it sorted!

It has been an interesting month since releasing Walking Heavy - listening to people's feedback and opinions, fixing bugs which have arisen and adding new features to make the game both more accessible and challenging! But this is the big update I've been working on since release and sees the addition of two new features - Rampage Mode and Lie Low. So first off Rampage Mode - this basically introduces an entirely new mode of gameplay to Walking Heavy, which also ties into career mode. As the title suggests 'Rampage Mode' is less about stealth and tactics and more about putting your gunplay skills to the test against hordes of police - the more you take out the higher your score - and the more they keep coming! Rampage Mode unlocks after level 5 and all of your skills and equipment carry over from career mode, so the more you progress here the easier you'll find rampage (tip: the shotgun is very useful here). Of course your rampage score will be logged on a brand new leaderboard, and a percentage of your score is paid to you as money which you can spend in your career - so you can earn some extra on the side. Next up: Lie Low. This is a feature I've been toying with for a while now and I've finally settled on making this unlockable after Level 10. Lie Low basically lets you trade in all of your money, drugs and ammo to start the game over from Level 1 - but you can keep all of the skills and equipment you have bought / upgraded. This might sound unthinkable to some of you - but personally I've always really liked it when games give you the option to go back to the start where you might have struggled initially to beast through the easy levels with your new-found skills. This option will also be useful if you're struggling to level up and feel like you need new skills or a certain piece of equipment to reach the higher levels. Whether you choose to use it or not - it's now in there. And that just about sums everything up for now. Once again I've fixed some minor bugs which have been picked up on - and as always whilst I make every effort to release any new features bug free, if you come across anything weird let me know and I'll get it sorted!

Source

Steam News / 21 November 2017

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