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Steam News31 May 20188y ago

v1.11: Small Update

Just a small update to address a few reported issues: Changed Vive teleport to appear on Touchpad press instead of touch, to address issues some users are experiencing.

Full notes

Full VROOM: Galleon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions3 changes0 removals
  • Gameplay
  • Fixes
changedChanged Vive teleport to appear on Touchpad press instead of touch, to address issues some users are experiencing.
fixedFixed missing collider on whipstaff base, made coin-pile a teleport target.
changedIncreased scale of mermaid, sword, rings, and pistols.
fixedFixed the "Maverick" Achievement not saving on Steam.
changedUpgraded to Unity 2017.4.2f2, which fixes an issue with tree transparencies during lighting transitions.

VROOM: Galleon changes

changedChanged Vive teleport to appear on Touchpad press instead of touch, to address issues some users are experiencing.
fixedFixed missing collider on whipstaff base, made coin-pile a teleport target.
changedIncreased scale of mermaid, sword, rings, and pistols.
fixedFixed the "Maverick" Achievement not saving on Steam.
changedUpgraded to Unity 2017.4.2f2, which fixes an issue with tree transparencies during lighting transitions.

Just a small update to address a few reported issues:

  • Changed Vive teleport to appear on Touchpad press instead of touch, to address issues some users are experiencing.

  • Fixed missing collider on whipstaff base, made coin-pile a teleport target.

  • Increased scale of mermaid, sword, rings, and pistols.

  • Fixed the "Maverick" Achievement not saving on Steam.

  • Upgraded to Unity 2017.4.2f2, which fixes an issue with tree transparencies during lighting transitions.

Source

Steam News / 31 May 2018

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